Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Bid action capacity for the best fish and ingredients, run a 1950s canning factory, fulfill markets, and invest in long-term contracts.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Turn Order: Auction
Determine or change the order in which players take their turns.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Lata is a compact economic game about Portugal’s mid-century fish-canning industry. Across six rounds, each player manages a factory that turns sardines or mackerel, olive oil, and tomato into finished cans for export. At the start of a round, players secretly bid action capacity: giving up more actions earns earlier access to the best raw-material lot, while keeping more actions creates greater production potential later. This tradeoff shapes every turn. Acquired ingredients must match factory capacity, finished goods must reach compatible markets, and sale income funds both production upgrades and scoring contracts. Market influence and end-game bonuses reward planning beyond immediate cash. The solo mode preserves the allocation puzzle, while two to four players add sharper competition over lots, action order, and export opportunities. Lata is the second title in the Quinas Collection and pairs a small footprint with a tightly linked production chain, clear iconography, and Marina Costa’s period-inspired illustration.