Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Roll dice, combine their values with smart arithmetic, and race through twelve labours while the gods and demigods bend the numbers.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Hercules casts each player as an apprentice attempting the hero’s Twelve Labours through tactical dice manipulation and quick mathematics. Everyone consults the Oracle by rolling simultaneously, then takes a turn either performing a labour or resting. Gods and demigods already won can adjust dice, cubes can fuel additional options, and cards provide both points and flexible powers. Reaching the twelfth column ends the race, but victory belongs to the apprentice with the highest total from cards, cubes, bonuses, and the final Zeus reward.