Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Send rival ant colonies across a picnic blanket, linking sweets into stockpiles while every queen placement trades tactical reach for the next turn.
Core mechanisms
Key systems that shape the decisions players make.
Enclosure
Surround spaces or pieces to claim territory, capture, or score.
Connections
Create meaningful links between locations, pieces, or concepts.
Chaining
Link actions or effects so one result enables the next part of a sequence.
Auction: Dutch
Bid against other players to determine who receives an item, action, or priority.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Turn Order: Auction
Determine or change the order in which players take their turns.
Read the full game description
Gingham is an interactive connection game played across a cloth picnic blanket. Each round, players position their queens along one edge and deploy ants into the corresponding rows. Choosing a strong placement may sacrifice next-round initiative, while a bold bump can dislodge an opponent and hand them a useful new position. Connect matching sweets, surround the resulting stockpiles, spend sugar cubes on rule-breaking powers, and protect the treats most worth stealing.