Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Draft track tiles for a compact haunted railway, satisfy competing monsters, and turn a nine-space mine into the best-scoring ghost train.
Core mechanisms
Key systems that shape the decisions players make.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Open Drafting
Select cards or items from a shared face-up display.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
Read the full game description
Ghosts Galore is a brisk tile-drafting puzzle set in an abandoned mine now occupied by monsters with very particular ideas about a ghost train. Across eight rounds, players claim track tiles and fit them into personal three-by-three grids, joining routes while arranging dragons, ghosts, golems, bats, werewolves, and other creatures around their preferred scoring patterns. One final hidden tile completes every board, so early flexibility matters. With simultaneous personal construction and a contested draft, the game stays quick while offering several overlapping spatial objectives to optimize.