Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Retrieve and redeploy synthetic workers to gather DNA, engineer mythical creatures, and restore a disgraced scientist’s reputation.
Core mechanisms
Key systems that shape the decisions players make.
Set Collection
Gather related items that become more valuable when scored together.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Open Drafting
Select cards or items from a shared face-up display.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Biohack is a medium-weight strategy game about exiled scientists returning to forbidden genetic research. Across four rounds, players secretly choose action spaces, seed them with synthetic Noman workers, then retrieve and relocate those workers to gather coins and DNA, improve scientists, and engineer creatures from a shared display. Removing a worker rewards resources according to the Nomans left behind, so timing and crowding create an unusual push-and-pull economy. Milestones, creature powers, and scientist abilities shape asymmetric scoring paths, with solo and multiplayer modes included.