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The Chase
Remember hidden information and use recall to make better choices.
Year2012
Players3-6
Time?-?
Weight1
Age8+
Abstract Strategy
Dice
Electronic
Grid Movement
Hexagon Grid
Category: Combinatorial
Components: Dice as Playing Units
Go Mental
Answer questions and manage progress around what you know.
Year2003
Players3-6
Time?-?
Weight1.5
Age12+
Abstract Strategy
Trivia
Home Improvement
Collect matching sets while timing when to score or trade them.
Year1993
Players2-6
Time?-?
Weight1.5
Age12+
Industry / Manufacturing
Movies / TV / Radio theme
Trivia
Roll / Spin and Move
Set Collection