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Micromacro: Crime City
Coordinate shared actions while clues or threats pressure the group.
Awkward Guests: The Walton Case
Use clues and contradictions to deduce hidden information.
Colt Express
Remember hidden information and use recall to make better choices.
Magic Maze
Coordinate with teammates to solve the game's shared challenge.
Bad Company
Roll dice to trigger production and build stronger turns over time.
Sheriff Of Nottingham: 2nd Edition
Bluff, read opponents, and time reveals around hidden information.
Stop Thief
Coordinate shared actions while clues or threats pressure the group.
Razzia
Bluff, read opponents, and time reveals around hidden information.
Micromacro: Crime City – All In
Coordinate shared actions while clues or threats pressure the group.
Cargo Noir
Place workers to claim actions and turn resources into plans.
Shadows: Amsterdam
Coordinate shared actions while clues or threats pressure the group.
Kill Doctor Lucky
Move pieces across a map while planning position and timing.
Thief's Market
Roll dice and choose how to use the results for tactical outcomes.
Shanghaien
Collect matching sets while timing when to score or trade them.
Art Robbery
Manage cards in hand to time plays, combos, and scoring windows.
How To Rob A Bank
Bluff, read opponents, and time reveals around hidden information.
The Key: Theft At Cliffrock Villa
Use clues and contradictions to deduce hidden information.
Museum Suspects
Use clues and contradictions to deduce hidden information.
Gang Of Dice
Push your luck for bigger rewards while risk keeps building.
Hot Lead
Push your luck for bigger rewards while risk keeps building.
Dice Heist
Push your luck for bigger rewards while risk keeps building.
Rogues To Riches
Vote, persuade, and read the table to push group decisions.
Electronic Detective
Use clues and contradictions to deduce hidden information.
Crack It
Use clues and contradictions to deduce hidden information.