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1870: Railroading Across The Trans Mississippi From 1870
Build routes and networks to connect locations efficiently.
Year1992
Players2-6
Time?-?
Weight4.19
Age14+
Economic
Trains
Auction/Bidding
Hexagon Grid
Network and Route Building
Country: USA
Digital Implementations: 18xx.games
Mississippi Queen
Cover spaces on a grid to build a spatial scoring plan.
Year1997
Players3-5
Time?-?
Weight1.69
Age10+
Nautical
Transportation
Bias
Grid Movement
Map Addition
Country: USA
Rivers: Mississippi
18dixie With 18ms And 18ga
Build routes and networks to connect locations efficiently.
Year2015
Players2-6
Time120-150
Weight3.33
Age12+
Economic
Trains
Transportation
Network and Route Building
Stock Holding
Tile Placement
Country: USA
Series: 18xx
Mississippi Fortress
Move forces between areas to control positions and pressure rivals.
Year1990
Players2
Time?-?
Weight2.58
Age?+
American Civil War
Wargame
Area Movement
Dice Rolling
Minimap Resolution
Cities: Vicksburg (MS, USA)
Country: USA
Mississippi Banzai
Maneuver forces across tactical or historical battle maps.
Year1990
Players2
Time?-?
Weight2.11
Age12+
Wargame
World War II
Dice Rolling
Hexagon Grid
Players: Two-Player Only Games
States: Mississippi
Pemberton & Grant: Vicksburg Campaign Of 1863
Move pieces across a map while planning position and timing.
Year2017
Players2-3
Time?-?
Weight2.29
Age?+
American Civil War
Post-Napoleonic
Wargame
Action Points
Dice Rolling
Movement Points
Cities: Vicksburg (MS, USA)
Components: Block Wargames
Mississippi
Roll dice and choose how to use the results for tactical outcomes.
Year1987
Players2-6
Time30-60
Weight2.11
Age10+
Abstract Strategy
Nautical
Racing
Dice Rolling
Rivers: Mississippi
States: Mississippi
The Road To Vicksburg: The Battle Of Champion Hill
Maneuver forces across tactical or historical battle maps.
Year1985
Players2
Time?-?
Weight2.36
Age12+
American Civil War
Wargame
Dice Rolling
Hexagon Grid
Ratio / Combat Results Table
Cities: Vicksburg (MS, USA)
Country: USA