Find your next board game
Warmachine Prime Mk Ii
Roll dice and choose how to use the results for tactical outcomes.
Year2010
Players2-4
Time?-?
Weight3.73
Age12+
Wargame
Fantasy
Miniatures
Dice Rolling
Variable Player Powers
Game: Iron Kingdoms
Warmachine
Year2003
Players2-4
Time?-?
Weight3.53
Age12+
Book
Fantasy
Fighting
Critical Hits and Failures
Once-Per-Game Abilities
Variable Player Powers
Game: Iron Kingdoms
Hordes
Year2006
Players2-8
Time?-?
Weight3.32
Age12+
Book
Fantasy
Miniatures
Variable Player Powers
Game: Iron Kingdoms
The Undercity: An Iron Kingdoms Adventure Board Game
Coordinate with teammates to solve the game's shared challenge.
Year2015
Players2-4
Time60-120
Weight2.83
Age14+
Adventure
Exploration
Fantasy
Cooperative Game
Dice Rolling
Grid Movement
Components: Miniatures
Game: Iron Kingdoms
Warmachine Prime Mk Iii
Roll dice and choose how to use the results for tactical outcomes.
Year2016
Players2-4
Time?-?
Weight4.33
Age12+
Book
Fantasy
Miniatures
Dice Rolling
Variable Player Powers
Game: Iron Kingdoms
Warmachine: High Command
Build a deck or pool that turns small actions into stronger combos.
Year2013
Players2-4
Time?-?
Weight2.31
Age?+
Card Game
Deck, Bag, and Pool Building
Admin: Better Description Needed!
Game: Iron Kingdoms
Hordes: High Command
Build a deck or pool that turns small actions into stronger combos.
Year2013
Players2-4
Time60-90
Weight2.58
Age12+
Card Game
Campaign / Battle Card Driven
Deck, Bag, and Pool Building
Game: Iron Kingdoms
Series: High Command (Privateer Press)
Widower's Wood: An Iron Kingdoms Adventure Board Game
Coordinate with teammates to solve the game's shared challenge.
Year2017
Players2-4
Time60-120
Weight3.43
Age14+
Miniatures
Adventure
Exploration
Cooperative Game
Dice Rolling
Grid Movement
Crowdfunding: Kickstarter
Game: Iron Kingdoms
Hordes Primal Mk Iii
Roll dice and choose how to use the results for tactical outcomes.
Year2016
Players2
Time45-90
Weight4.33
Age12+
Book
Fantasy
Miniatures
Dice Rolling
Components: Miniatures
Game: Iron Kingdoms
Warmachine: High Command – Faith & Fortune
Build a deck or pool that turns small actions into stronger combos.
Year2014
Players2-4
Time?-?
Weight2.33
Age12+
Card Game
Fantasy
Area Majority / Influence
Campaign / Battle Card Driven
Deck, Bag, and Pool Building
Game: Iron Kingdoms
Series: High Command (Privateer Press)