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1-17 matching games

Tzaar box art

Tzaar

Move pieces across a map while planning position and timing.

Year2007 Players2 Time30-60 Weight2.52 Age13+
Abstract Strategy Grid Movement Map Reduction Category: Combinatorial Digital Implementations: BoardSpace
Dvonn box art

Dvonn

Move pieces across a map while planning position and timing.

Year2001 Players2 Time?-? Weight2.66 Age9+
Abstract Strategy Grid Movement Map Reduction Category: Combinatorial Digital Implementations: Board Game Arena
Lyngk box art

Lyngk

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players2 Time30-60 Weight2.8 Age13+
Abstract Strategy Grid Movement Map Deformation Map Reduction Category: Combinatorial Digital Implementations: BoardSpace
Twixt box art

Twixt

Build routes and networks to connect locations efficiently.

Year1962 Players2-4 Time?-? Weight2.49 Age12+
Abstract Strategy Connections Network and Route Building Category: Combinatorial Components: 24 x 24 Grids
Streetsoccer box art

Streetsoccer

Move pieces across a map while planning position and timing.

Year2002 Players2 Time20-30 Weight1.54 Age8+
Dice Sports Dice Rolling Grid Movement Roll / Spin and Move Digital Implementations: Little Golem Players: Two-Player Only Games
Othello box art

Othello

Place tiles carefully to build spatial scoring patterns.

Year1883 Players2 Time?-? Weight2.07 Age8+
Abstract Strategy Enclosure Square Grid Tile Placement Category: Combinatorial Components: 8 x 8 Grids
Amazons box art

Amazons

Place tiles carefully to build spatial scoring patterns.

Year1992 Players2 Time?-? Weight2.84 Age12+
Abstract Strategy Grid Movement Square Grid Tile Placement Digital Implementations: igGameCenter Digital Implementations: Little Golem
Conhex box art

Conhex

Build patterns from chosen pieces to unlock scoring opportunities.

Year2002 Players2 Time?-? Weight2.8 Age10+
Abstract Strategy Area Majority / Influence Connections Pattern Building Category: Combinatorial Components: Marbles
Havannah box art

Havannah

Build patterns from chosen pieces to unlock scoring opportunities.

Year1980 Players2 Time?-? Weight3.3 Age10+
Abstract Strategy Hexagon Grid Pattern Building Category: Combinatorial Digital Implementations: Ai Ai
Catchup box art

Catchup

Place tiles carefully to build spatial scoring patterns.

Year2010 Players2 Time?-? Weight2.1 Age10+
Abstract Strategy Print & Play Area Majority / Influence Hexagon Grid Tile Placement Category: Combinatorial Digital Implementations: Ai Ai
Slither box art

Slither

Build patterns from chosen pieces to unlock scoring opportunities.

Year2010 Players2 Time?-? Weight2.93 Age10+
Abstract Strategy Pattern Building Category: Combinatorial Components: 13 x 13 Grids
Dameo box art

Dameo

Move pieces across a map while planning position and timing.

Year2000 Players2 Time?-? Weight2.5 Age8+
Abstract Strategy Grid Movement Digital Implementations: Ai Ai Digital Implementations: igGameCenter
Tumbleweed box art

Tumbleweed

Commit presence to key areas and fight for influence where it matters.

Year2020 Players2 Time2-200 Weight2.33 Age?+
Abstract Strategy Area Majority / Influence Hexagon Grid Line of Sight Category: Combinatorial Digital Implementations: Ai Ai
Morelli box art

Morelli

Build patterns from chosen pieces to unlock scoring opportunities.

Year2011 Players2 Time?-? Weight3.29 Age8+
Abstract Strategy Grid Movement Pattern Building Square Grid Category: Combinatorial Components: 13 x 13 Grids
Wyps box art

Wyps

Place tiles carefully to build spatial scoring patterns.

Year2009 Players2 Time?-? Weight2.5 Age10+
Abstract Strategy Word Game Hexagon Grid Tile Placement Digital Implementations: BoardSpace Digital Implementations: Little Golem
Einstein Würfelt Nicht! box art

Einstein Würfelt Nicht!

Roll dice and choose how to use the results for tactical outcomes.

Year2004 Players2 Time?-? Weight1.57 Age6+
Abstract Strategy Dice Rolling Roll / Spin and Move Components: 5 x 5 Grids Containers: Tubes
Breakthrough box art

Breakthrough

Move pieces across a map while planning position and timing.

Year2001 Players2 Time?-? Weight2.5 Age8+
Abstract Strategy Point to Point Movement Category: Combinatorial Components: 8 x 8 Grids