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1-16 matching games

Yinsh box art

Yinsh

Build patterns from chosen pieces to unlock scoring opportunities.

Year2003 Players2 Time30-60 Weight2.66 Age9+
Abstract Strategy Catch the Leader Grid Movement Pattern Building Category: Combinatorial Category: n in a row
Tzaar box art

Tzaar

Move pieces across a map while planning position and timing.

Year2007 Players2 Time30-60 Weight2.52 Age13+
Abstract Strategy Grid Movement Map Reduction Category: Combinatorial Digital Implementations: BoardSpace
Dvonn box art

Dvonn

Move pieces across a map while planning position and timing.

Year2001 Players2 Time?-? Weight2.66 Age9+
Abstract Strategy Grid Movement Map Reduction Category: Combinatorial Digital Implementations: Board Game Arena
Torres box art

Torres

Commit presence to key areas and fight for influence where it matters.

Year1999 Players2-4 Time?-? Weight2.86 Age10+
Abstract Strategy Medieval Action Points Area Majority / Influence Enclosure Components: 3-Dimensional (3D) Components: 8 x 8 Grids
ZÈrtz box art

ZÈrtz

Move pieces across a map while planning position and timing.

Year1999 Players2 Time30-60 Weight2.74 Age9+
Abstract Strategy Grid Movement Map Reduction Set Collection Category: Combinatorial Components: Marbles
Gipf box art

Gipf

Build patterns from chosen pieces to unlock scoring opportunities.

Year1996 Players2 Time30-60 Weight2.78 Age9+
Abstract Strategy Grid Movement Pattern Building Category: Combinatorial Digital Implementations: BoardSpace
Battle Sheep box art

Battle Sheep

Move pieces across a map while planning position and timing.

Year2010 Players2-4 Time?-? Weight1.47 Age7+
Abstract Strategy Animals Enclosure Grid Movement Hexagon Grid Animals: Sheep Category: Combinatorial
PÜnct box art

PÜnct

Build routes and networks to connect locations efficiently.

Year2005 Players2 Time?-? Weight2.73 Age10+
Abstract Strategy Grid Movement Network and Route Building Category: Combinatorial Components: 3-Dimensional (3D)
Town Center box art

Town Center

Commit presence to key areas and fight for influence where it matters.

Year2012 Players2-4 Time?-? Weight2.89 Age12+
Abstract Strategy City Building Economic Area Majority / Influence Components: 3-Dimensional (3D) Components: 5 x 5 Grids
Jarnac box art

Jarnac

Place tiles carefully to build spatial scoring patterns.

Year1977 Players2 Time?-? Weight2.2 Age7+
Word Game Team-Based Game Tile Placement Components: 9 x 9 Grids Digital Implementations: Boiteajeux
Tyrus box art

Tyrus

Bluff, read opponents, and time reveals around hidden information.

Year2004 Players2 Time?-? Weight1.85 Age12+
Bluffing Political Rock-Paper-Scissors Secret Unit Deployment Digital Implementations: Boiteajeux Digital Implementations: Yucata
Kamon box art

Kamon

Build routes and networks to connect locations efficiently.

Year2007 Players2 Time?-? Weight2 Age8+
Abstract Strategy Enclosure Hexagon Grid Network and Route Building Category: Combinatorial Digital Implementations: Boiteajeux
Diaballik box art

Diaballik

Move pieces across a map while planning position and timing.

Year2004 Players2 Time?-? Weight2.08 Age8+
Abstract Strategy Sports Grid Movement Point to Point Movement Components: 7 x 7 Grids Digital Implementations: Boiteajeux
Dragon Face box art

Dragon Face

Year2011 Players2 Time?-? Weight2.56 Age8+
Abstract Strategy Components: 7 x 9 Grids Containers: Tubes
Sarena box art

Sarena

Year2011 Players2-4 Time?-? Weight1.5 Age8+
Abstract Strategy Digital Implementations: Boiteajeux
Button Up! box art

Button Up!

Move pieces across a map while planning position and timing.

Year2012 Players2 Time?-? Weight1.11 Age8+
Abstract Strategy Point to Point Movement Category: Combinatorial Components: 3-Dimensional (3D)