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1-14 matching games

Metro X box art

Metro X

Mark choices on a sheet to build patterns and complete objectives.

Year2018 Players1-6 Time?-? Weight1.74 Age8+
Number Puzzle Trains Bingo Network and Route Building Paper-and-Pencil Cities: Osaka (Japan) Cities: Tokyo (Japan)
Seikatsu box art

Seikatsu

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players1-4 Time15-30 Weight1.49 Age10+
Abstract Strategy Animals Puzzle Hand Management Pattern Building Set Collection Animals: Birds Country: Japan
Gunkimono box art

Gunkimono

Place tiles carefully to build spatial scoring patterns.

Year2018 Players2-5 Time45-60 Weight1.86 Age10+
Medieval Territory Building Enclosure Hand Management Layering Country: Japan Misc: Mensa Select
Okiya box art

Okiya

Build patterns from chosen pieces to unlock scoring opportunities.

Year2012 Players2 Time?-? Weight1.22 Age7+
Abstract Strategy Pattern Building Category: Combinatorial Category: n in a row
Gorinto box art

Gorinto

Spot patterns quickly and react before opponents do.

Year2021 Players1-4 Time30-60 Weight1.74 Age13+
Abstract Strategy Pattern Recognition Set Collection Tile Placement Continents: Asia Country: Japan
Shadows In Kyoto box art

Shadows In Kyoto

Use clues and contradictions to deduce hidden information.

Year2017 Players2 Time15-30 Weight2.08 Age10+
Abstract Strategy Bluffing Deduction Grid Movement Hand Management Secret Unit Deployment Cities: Kyoto (Japan) Country: Japan
Haru Ichiban box art

Haru Ichiban

Remember hidden information and use recall to make better choices.

Year2014 Players2 Time?-? Weight1.79 Age8+
Abstract Strategy Animals Puzzle Grid Movement Hand Management Memory Animals: Frogs / Toads Components: 5 x 5 Grids
Y?kai box art

Y?kai

Coordinate with teammates to solve the game's shared challenge.

Year2019 Players2-4 Time15-35 Weight1.6 Age10+
Memory Mythology Puzzle Communication Limits Cooperative Game Grid Movement Country: Japan Digital Implementations: Board Game Arena
Take Off! box art

Take Off!

Build patterns from chosen pieces to unlock scoring opportunities.

Year1987 Players2-6 Time?-? Weight1.27 Age6+
Abstract Strategy Medieval Aviation / Flight Action Drafting Open Drafting Pattern Building Category: Combinatorial Country: Japan
Kumo Hogosha box art

Kumo Hogosha

Move pieces across a map while planning position and timing.

Year2015 Players2-4 Time25-30 Weight2.23 Age8+
Abstract Strategy Fighting Action Points Action Queue Grid Movement Country: Japan Digital Implementations: Tabletopia
Daimyo box art

Daimyo

Move forces between areas to control positions and pressure rivals.

Year2005 Players2-4 Time?-? Weight2.54 Age12+
Ancient Wargame Area Movement Modular Board Simultaneous Action Selection Admin: Better Description Needed! Components: Hexagonal Tiles
Senjutsu: Dynamic Samurai Combat box art

Senjutsu: Dynamic Samurai Combat

Hide unit identities or deployments until timing reveals the threat.

Year2003 Players2 Time?-? Weight2.1 Age10+
Fighting Secret Unit Deployment Components: 7 x 8 Grids Country: Japan
Shinobi: War Of Clans box art

Shinobi: War Of Clans

Manage cards in hand to time plays, combos, and scoring windows.

Year2012 Players3-5 Time?-? Weight1.44 Age12+
Card Game Medieval Spies/Secret Agents Hand Management Country: Japan
Rokumon box art

Rokumon

Move pieces across a map while planning position and timing.

Year2020 Players1-2 Time5-30 Weight2 Age12+
Abstract Strategy Print & Play Hidden Movement Map Deformation Modular Board Components: 2 x 3 Grids Contests: 9 Card Nanogame PnP