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Auztralia
Coordinate shared actions while clues or threats pressure the group.
Year2018
Players1-4
Time30-120
Weight2.89
Age13+
Economic
Exploration
Fantasy
Action Retrieval
Cooperative Game
Hexagon Grid
Components: Map (Regional scale)
Country: Australia
1848: Australia
Build routes and networks to connect locations efficiently.
Year2007
Players3-6
Time200-240
Weight3.89
Age?+
Economic
Trains
Transportation
Auction: Dutch Priority
Auction/Bidding
Loans
Country: Australia
Digital Implementations: 18xx.games
Australia
Commit presence to key areas and fight for influence where it matters.
Year2005
Players2-5
Time60-90
Weight2.4
Age10+
Aviation / Flight
Exploration
Action Points
Area Majority / Influence
Area Movement
Country: Australia
Australian Rails
Move goods between locations while optimizing routes and timing.
Year1994
Players2-6
Time180-240
Weight2.65
Age10+
Economic
Trains
Transportation
Crayon Rail System
Hexagon Grid
Network and Route Building
Admin: Better Description Needed!
Components: Crayons
Wongar
Commit presence to key areas and fight for influence where it matters.
Year2000
Players3-5
Time?-?
Weight2.98
Age12+
Prehistoric
Area Majority / Influence
Open Drafting
Country: Australia
Theme: Aboriginal Australians
Waste Knights
Draft from shared options to assemble a plan over successive turns.
Year2015
Players2-4
Time90-240
Weight3.61
Age16+
Adventure
Exploration
Science Fiction
Dice Rolling
Modular Board
Open Drafting
Country: Australia
Crowdfunding: Wspieram
Australian Railways
Move goods between locations while optimizing routes and timing.
Year2004
Players3-5
Time?-?
Weight3.2
Age12+
Trains
Transportation
Pick-up and Deliver
Country: Australia
Series: Early Railways (Winsome Games)