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1-24 matching games

Gaia Project box art

Gaia Project

Terraform planets, upgrade technology, and expand a faction network.

Year2017 Players1-4 Time60-150 Weight4.4 Age12+
Civilization Economic Miniatures End Game Bonuses Hexagon Grid Income Category: Combinatorial Components: Control Boards
Terra Mystica box art

Terra Mystica

Terraform terrain and upgrade buildings for an asymmetric fantasy faction.

Year2012 Players2-5 Time60-150 Weight3.97 Age12+
Civilization Economic Fantasy Area Majority / Influence Chaining End Game Bonuses Category: Combinatorial Components: Control Boards
Fields Of Arle box art

Fields Of Arle

Develop land, buildings, and trade routes in a quiet worker-placement duel.

Year2014 Players1-2 Time60-120 Weight3.86 Age13+
Economic Farming Industry / Manufacturing Automatic Resource Growth Highest-Lowest Scoring Income Animals: Cattle / Cows Animals: Horses
Caylus box art

Caylus

Build and activate town spaces while shaping the provost path.

Year2005 Players2-5 Time60-150 Weight3.8 Age12+
City Building Economic Medieval Action Queue Ownership Turn Order: Claim Action Category: Combinatorial Components: Wooden pieces & boards
Carnegie box art

Carnegie

Time departments, donations, and travel across a demanding business network.

Year2022 Players1-4 Time90-120 Weight3.82 Age12+
Economic Industry / Manufacturing Post-Napoleonic Action Retrieval Area Movement Connections Category: Combinatorial Components: Game Trayz Inside
Go box art

Go

Plan precise moves in an abstract spatial duel.

Year? Players2 Time30-180 Weight3.93 Age8+
Abstract Strategy Enclosure Square Grid Category: Combinatorial Components: 17 x 17 Grids
Yinsh box art

Yinsh

Build patterns from chosen pieces to unlock scoring opportunities.

Year2003 Players2 Time30-60 Weight2.66 Age9+
Abstract Strategy Catch the Leader Grid Movement Pattern Building Category: Combinatorial Category: n in a row
Santorini box art

Santorini

Move pieces across a map while planning position and timing.

Year2016 Players2-4 Time?-? Weight1.73 Age8+
Abstract Strategy Ancient Mythology Grid Movement Map Reduction Race Category: Combinatorial Components: 3-Dimensional (3D)
1830: Railways & Robber Barons box art

1830: Railways & Robber Barons

Build routes and networks to connect locations efficiently.

Year1986 Players2-7 Time180-360 Weight4.16 Age14+
Economic Trains Transportation Auction/Bidding Hexagon Grid Investment Category: Combinatorial Components: Map (Continental / National scale)
Hive box art

Hive

Move pieces across a map while planning position and timing.

Year2000 Players2 Time?-? Weight2.32 Age9+
Abstract Strategy Animals Enclosure Grid Movement Hexagon Grid Animals: Ants Animals: Bees
Imperial box art

Imperial

Commit presence to key areas and fight for influence where it matters.

Year2006 Players2-6 Time120-180 Weight3.56 Age13+
Economic Nautical Political Advantage Token Area Majority / Influence Area Movement Category: Combinatorial Continents: Europe
Onitama box art

Onitama

Move pieces across a map while planning position and timing.

Year2014 Players2 Time15-20 Weight1.66 Age10+
Abstract Strategy Grid Movement Hand Management Pattern Movement Category: Combinatorial Components: 5 x 5 Grids
Imperial 2030 box art

Imperial 2030

Commit presence to key areas and fight for influence where it matters.

Year2009 Players2-6 Time120-180 Weight3.51 Age12+
Economic Nautical Political Area Majority / Influence Area Movement Investment Category: Combinatorial Components: Map (Global Scale)
The Great Zimbabwe box art

The Great Zimbabwe

Build routes and networks to connect locations efficiently.

Year2012 Players2-5 Time90-150 Weight3.69 Age14+
Civilization Economic Industry / Manufacturing Auction/Bidding Mancala Modular Board Category: Combinatorial Country: Zimbabwe
The King Is Dead: Second Edition box art

The King Is Dead: Second Edition

Play event cards to drive map pressure and long-term timing.

Year2020 Players2-4 Time30-45 Weight2.12 Age14+
Abstract Strategy Medieval Political Area Majority / Influence Campaign / Battle Card Driven Communication Limits Category: Combinatorial Components: Map (Continental / National scale)
Agricola: All Creatures Big And Small box art

Agricola: All Creatures Big And Small

Place workers to claim actions and turn resources into plans.

Year2012 Players2 Time?-? Weight2.35 Age13+
Animals Farming Automatic Resource Growth Enclosure Increase Value of Unchosen Resources Animals: Cattle / Cows Animals: Horses
Chess box art

Chess

Move pieces across a map while planning position and timing.

Year? Players2 Time?-? Weight3.66 Age6+
Abstract Strategy Grid Movement Once-Per-Game Abilities Pattern Movement Category: Combinatorial Traditional Games: Chess
Tzaar box art

Tzaar

Move pieces across a map while planning position and timing.

Year2007 Players2 Time30-60 Weight2.52 Age13+
Abstract Strategy Grid Movement Map Reduction Category: Combinatorial Digital Implementations: BoardSpace
Wabash Cannonball box art

Wabash Cannonball

Build routes and networks to connect locations efficiently.

Year2007 Players2-6 Time30-60 Weight2.78 Age12+
Economic Post-Napoleonic Trains Auction: Turn Order Until Pass Auction/Bidding Investment Category: Combinatorial Cities: Chicago (Illinois, USA)
Through The Desert box art

Through The Desert

Build routes and networks to connect locations efficiently.

Year1998 Players2-5 Time?-? Weight2.2 Age10+
Abstract Strategy Animals Arabian Chaining Connections Enclosure Animals: Camels Category: Combinatorial
Dvonn box art

Dvonn

Move pieces across a map while planning position and timing.

Year2001 Players2 Time?-? Weight2.66 Age9+
Abstract Strategy Grid Movement Map Reduction Category: Combinatorial Digital Implementations: Board Game Arena
Bus box art

Bus

Move goods between locations while optimizing routes and timing.

Year1999 Players3-5 Time?-? Weight3.05 Age14+
Transportation Action Points Action Queue Network and Route Building Category: Combinatorial Components: Map (City Scale)
Photosynthesis box art

Photosynthesis

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time30-60 Weight2.26 Age10+
Abstract Strategy Economic Action Points Area Majority / Influence Bias Category: Combinatorial Components: 3-Dimensional (3D)
Luna box art

Luna

Place workers to claim actions and turn resources into plans.

Year2010 Players1-4 Time60-100 Weight3.33 Age12+
Fantasy Area Majority / Influence Modular Board Point to Point Movement Category: Combinatorial Digital Implementations: Yucata