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1-24 matching games

Tigris & Euphrates box art

Tigris & Euphrates

Place leaders and tiles to spark conflicts across rival kingdoms.

Year1997 Players2-4 Time?-? Weight3.5 Age12+
Abstract Strategy Ancient Civilization Area Majority / Influence Connections Hand Management Ancient: Babylon Ancient: Mesopotamia
Samurai box art

Samurai

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight2.47 Age10+
Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Digital Implementations: Triqqy
The King Is Dead: Second Edition box art

The King Is Dead: Second Edition

Play event cards to drive map pressure and long-term timing.

Year2020 Players2-4 Time30-45 Weight2.12 Age14+
Abstract Strategy Medieval Political Area Majority / Influence Campaign / Battle Card Driven Communication Limits Category: Combinatorial Components: Map (Continental / National scale)
Through The Desert box art

Through The Desert

Build routes and networks to connect locations efficiently.

Year1998 Players2-5 Time?-? Weight2.2 Age10+
Abstract Strategy Animals Arabian Chaining Connections Enclosure Animals: Camels Category: Combinatorial
Taluva box art

Taluva

Build patterns from chosen pieces to unlock scoring opportunities.

Year2006 Players2-4 Time?-? Weight2.26 Age8+
Abstract Strategy Territory Building Chaining Layering Pattern Building Components: 3-Dimensional (3D) Digital Implementations: Board Game Arena
Torres box art

Torres

Commit presence to key areas and fight for influence where it matters.

Year1999 Players2-4 Time?-? Weight2.86 Age10+
Abstract Strategy Medieval Action Points Area Majority / Influence Enclosure Components: 3-Dimensional (3D) Components: 8 x 8 Grids
Mexica box art

Mexica

Place tiles carefully to build spatial scoring patterns.

Year2002 Players2-4 Time?-? Weight2.69 Age10+
Abstract Strategy City Building Territory Building Action Points Area Majority / Influence Enclosure Country: Mexico Series: The Mask Trilogy (Kramer / Kiesling)
Tash-kalar: Arena Of Legends box art

Tash-kalar: Arena Of Legends

Commit presence to key areas and fight for influence where it matters.

Year2013 Players2-4 Time30-60 Weight2.84 Age13+
Abstract Strategy Card Game Fantasy Area Majority / Influence Catch the Leader Grid Movement Digital Implementations: Board Game Arena Game: Tash-Kalar
Dogs Of War box art

Dogs Of War

Place workers to claim actions and turn resources into plans.

Year2014 Players3-5 Time?-? Weight2.65 Age14+
Abstract Strategy Fantasy Negotiation Area Majority / Influence Hand Management Tug of War Components: Miniatures Crowdfunding: Kickstarter
Babylonia box art

Babylonia

Build routes and networks to connect locations efficiently.

Year2019 Players2-4 Time?-? Weight2.38 Age14+
Abstract Strategy Ancient Area Majority / Influence Chaining Hand Management Ancient: Babylon Ancient: Mesopotamia
Medina box art

Medina

Cover spaces on a grid to build a spatial scoring plan.

Year2001 Players3-4 Time?-? Weight2.78 Age10+
Abstract Strategy Arabian City Building Grid Coverage Square Grid Tile Placement Category: Combinatorial Components: Wooden pieces & boards
Barony box art

Barony

Commit presence to key areas and fight for influence where it matters.

Year2015 Players2-4 Time?-? Weight2.27 Age14+
Abstract Strategy Medieval Territory Building Area Majority / Influence Area Movement Modular Board Category: Combinatorial Mechanism: 4X
Aton box art

Aton

Commit presence to key areas and fight for influence where it matters.

Year2005 Players2 Time?-? Weight2.11 Age8+
Abstract Strategy Ancient Religious Area Majority / Influence Hand Management Once-Per-Game Abilities Ancient: Egypt Components: Wooden pieces & boards
Carolus Magnus box art

Carolus Magnus

Commit presence to key areas and fight for influence where it matters.

Year2000 Players2-4 Time?-? Weight2.58 Age12+
Abstract Strategy Medieval Territory Building Area Majority / Influence Dice Rolling Hand Management Components: Wooden pieces & boards Country: France
Kingdoms box art

Kingdoms

Place tiles carefully to build spatial scoring patterns.

Year1994 Players2-4 Time?-? Weight1.84 Age9+
Abstract Strategy Fantasy Medieval Tile Placement Components: 5 x 6 Grids Series: Fantasy Flight Silver Line
Iwari box art

Iwari

Coordinate with teammates to solve the game's shared challenge.

Year2020 Players2-5 Time?-? Weight2.13 Age14+
Abstract Strategy Fantasy Area Majority / Influence Cooperative Game Hand Management Components: Official Music Soundtrack Crowdfunding: Kickstarter
The Bridges Of Shangri-la box art

The Bridges Of Shangri-la

Place tiles carefully to build spatial scoring patterns.

Year2003 Players3-4 Time?-? Weight2.73 Age10+
Abstract Strategy Mythology Novel-based Area Majority / Influence Map Reduction Point to Point Movement Admin: Better Description Needed! Components: Gems/Crystals
Dreamscape box art

Dreamscape

Build patterns from chosen pieces to unlock scoring opportunities.

Year2019 Players1-4 Time60-90 Weight3.18 Age10+
Abstract Strategy Fantasy Puzzle Action Points Pattern Building Point to Point Movement Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Rumble Nation box art

Rumble Nation

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time20-40 Weight1.87 Age10+
Abstract Strategy Dice Area Majority / Influence Area-Impulse Dice Rolling Country: Japan History: Sengoku Period
Oros box art

Oros

Place workers to claim actions and turn resources into plans.

Year2023 Players1-4 Time60-120 Weight3.25 Age14+
Abstract Strategy Mythology Prehistoric Grid Movement Square Grid Tile Placement Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Bamboo box art

Bamboo

Place tiles carefully to build spatial scoring patterns.

Year2023 Players2-4 Time90-110 Weight2.88 Age14+
Abstract Strategy Fantasy Farming Action Drafting Tile Placement Series: Small Box Euros (Devir) Setting: Kemushi Saga
Dokmus box art

Dokmus

Commit presence to key areas and fight for influence where it matters.

Year2016 Players2-4 Time20-40 Weight2.05 Age10+
Abstract Strategy Mythology Territory Building Open Drafting Variable Player Powers Area Majority / Influence
Quo Vadis box art

Quo Vadis

Bluff, read opponents, and time reveals around hidden information.

Year1978 Players2 Time?-? Weight2 Age10+
Abstract Strategy Ancient Negotiation Simultaneous Action Selection Betting and Bluffing Negotiation Players: Two-Player Only Games Ancient: Rome
Rheinländer box art

Rheinländer

Commit presence to key areas and fight for influence where it matters.

Year1999 Players3-5 Time?-? Weight2.42 Age12+
Abstract Strategy Medieval Territory Building Area Majority / Influence Enclosure Hand Management Admin: Better Description Needed! Country: Germany