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193-216 matching games

For Crown & Kingdom box art

For Crown & Kingdom

Commit presence to key areas and fight for influence where it matters.

Year2016 Players2-4 Time?-? Weight2 Age14+
Abstract Strategy Medieval Political Area Majority / Influence Area Movement Modular Board Contests: Rio Grande Games Design
Clacks: A Discworld Board Game box art

Clacks: A Discworld Board Game

Coordinate with teammates to solve the game's shared challenge.

Year2015 Players1-4 Time?-? Weight2.6 Age8+
Abstract Strategy Novel-based Pattern Recognition Take That Action Points Books: Discworld
Cogz box art

Cogz

Remember hidden information and use recall to make better choices.

Year2015 Players2-6 Time?-? Weight2 Age8+
Abstract Strategy Educational Memory Hand Management Memory Modular Board Crowdfunding: Kickstarter Theme: Mad Science / Mad Scientist
Truco box art

Truco

Play suited cards to win tricks and manage timing.

Year? Players2-6 Time?-? Weight1.94 Age10+
Bluffing Card Game Party Game Betting and Bluffing Hand Management Team-Based Game Components: Traditional Playing Cards Country: Argentina
Mexican Train box art

Mexican Train

Place tiles carefully to build spatial scoring patterns.

Year1994 Players1-8 Time?-? Weight1.26 Age10+
Abstract Strategy Trains Tile Placement Traditional Games: Dominoes Admin: Better Description Needed!
Bauhaus box art

Bauhaus

Plan precise moves in an abstract spatial duel.

Year2013 Players2-4 Time?-? Weight2 Age14+
Abstract Strategy Enclosure
Isis & Osiris box art

Isis & Osiris

Remember hidden information and use recall to make better choices.

Year2001 Players2-4 Time10-20 Weight1.35 Age7+
Abstract Strategy Memory Tile Placement Components: 6 x 6 Grids Country: Egypt
Umbra Via box art

Umbra Via

Place tiles carefully to build spatial scoring patterns.

Year2021 Players2-4 Time30-45 Weight2 Age8+
Abstract Strategy Area Majority / Influence Auction/Bidding Tile Placement Digital Implementations: Tabletopia Theme: Flowers
Break The Cube box art

Break The Cube

Use clues and contradictions to deduce hidden information.

Year2022 Players2-4 Time15-25 Weight1.67 Age10+
Deduction Deduction Memory Components: 3-Dimensional (3D)
Pocket Invaders box art

Pocket Invaders

Move pieces across a map while planning position and timing.

Year2016 Players2-4 Time10-20 Weight2.25 Age8+
Abstract Strategy Dice Grid Movement Roll / Spin and Move Crowdfunding: Kickstarter Crowdfunding: Verkami
Zatre box art

Zatre

Place tiles carefully to build spatial scoring patterns.

Year1990 Players2-6 Time?-? Weight2.04 Age8+
Abstract Strategy Tile Placement Components: 15 x 15 Grids
Icetowers box art

Icetowers

Make decisions quickly while the game unfolds in real time.

Year1999 Players2-5 Time?-? Weight1.88 Age10+
Abstract Strategy Real-time Set Collection Tile Placement Components: Looney Pyramid Games
Ramparts box art

Ramparts

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight2.34 Age12+
Abstract Strategy City Building Point to Point Movement Tile Placement Cities: San Gimignano (Italy)
Ploy box art

Ploy

Move pieces across a map while planning position and timing.

Year1970 Players2-4 Time?-? Weight2.38 Age10+
Abstract Strategy Grid Movement Components: 9 x 9 Grids Digital Implementations: TableTop Simulator Mod (TTS)
Siesta box art

Siesta

Spot patterns quickly and react before opponents do.

Year1999 Players2-4 Time?-? Weight2.52 Age8+
Abstract Strategy Pattern Building Pattern Recognition Square Grid Category: Combinatorial Components: 12 x 12 Grids
Ubongo Extreme: Fun-size Edition box art

Ubongo Extreme: Fun-size Edition

Make decisions quickly while the game unfolds in real time.

Year2009 Players1-4 Time15-30 Weight1.53 Age7+
Puzzle Real-time Pattern Building Game: Ubongo
Figure It box art

Figure It

Use clues and contradictions to deduce hidden information.

Year1975 Players2-5 Time?-? Weight1.38 Age8+
Deduction
Columba box art

Columba

Place tiles carefully to build spatial scoring patterns.

Year2012 Players2-4 Time?-? Weight2.25 Age8+
Abstract Strategy Animals Territory Building Area Majority / Influence Layering Team-Based Game Mechanism: Partially overlapping cards
Score Four box art

Score Four

Spot patterns quickly and react before opponents do.

Year1967 Players2-4 Time?-? Weight1.78 Age8+
Abstract Strategy Pattern Building Pattern Recognition Tile Placement Category: Combinatorial Category: n in a row
Abalone Quattro box art

Abalone Quattro

Move pieces across a map while planning position and timing.

Year2003 Players2-4 Time?-? Weight2.33 Age7+
Abstract Strategy Grid Movement Components: Marbles Game: Abalone
Totemo box art

Totemo

Build patterns from chosen pieces to unlock scoring opportunities.

Year2010 Players2-4 Time?-? Weight1.58 Age6+
Abstract Strategy Children's Game Educational Pattern Building Components: 3-Dimensional (3D) Components: 5 x 5 Grids
Morisi box art

Morisi

Build routes and networks to connect locations efficiently.

Year2000 Players2-4 Time?-? Weight2.09 Age10+
Transportation Modular Board Network and Route Building Admin: Better Description Needed! Containers: Tubes
Wind River box art

Wind River

Move pieces across a map while planning position and timing.

Year2008 Players3-4 Time?-? Weight2.16 Age12+
Abstract Strategy American West Animals Grid Movement Hexagon Grid Theme: Native Americans / First Peoples
Quoridor Junior box art

Quoridor Junior

Move pieces across a map while planning position and timing.

Year2004 Players2-4 Time?-? Weight1.4 Age6+
Abstract Strategy Children's Game Maze Grid Movement Components: 7 x 7 Grids Game: Blockade