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The Rose King
Build patterns from chosen pieces to unlock scoring opportunities.
Oltréé
Coordinate with teammates to solve the game's shared challenge.
Land Vs Sea
Cover spaces on a grid to build a spatial scoring plan.
Kingdoms
Place tiles carefully to build spatial scoring patterns.
In The Shadow Of The Emperor
Place workers to claim actions and turn resources into plans.
The Great Dalmuti
Manage cards in hand to time plays, combos, and scoring windows.
Mystery Of The Abbey
Use clues and contradictions to deduce hidden information.
The Red Dragon Inn 2
Bluff, read opponents, and time reveals around hidden information.
Tiny Epic Kingdoms
Bluff, read opponents, and time reveals around hidden information.
Troyes Dice
Mark choices on a sheet to build patterns and complete objectives.
Wars Of The Roses: Lancaster Vs. York
Commit presence to key areas and fight for influence where it matters.
Age Of Renaissance
Compete for contested options while managing cost and timing.
Ys
Bluff, read opponents, and time reveals around hidden information.
The Lord Of The Ice Garden
Place workers to claim actions and turn resources into plans.
Pendragon: The Fall Of Roman Britain
Commit presence to key areas and fight for influence where it matters.
Himalaya
Move goods between locations while optimizing routes and timing.
Key Flow
Place workers to claim actions and turn resources into plans.
Scholars Of The South Tigris
Build a deck or pool that turns small actions into stronger combos.
Mists Over Carcassonne
Coordinate with teammates to solve the game's shared challenge.
The King Is Dead
Play event cards to drive map pressure and long-term timing.
The Red Dragon Inn
Bluff, read opponents, and time reveals around hidden information.
Fjords
Cover spaces on a grid to build a spatial scoring plan.
My First Carcassonne
Place tiles carefully to build spatial scoring patterns.
A Castle For All Seasons
Place workers to claim actions and turn resources into plans.