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Call To Adventure
Build a deck or pool that turns small actions into stronger combos.
Unmatched: Houdini vs. The Genie
Maneuver, draw, and attack with a unique fighter deck while preserving enough cards to survive the rival’s counterplay.
Mistborn: The Deckbuilding Game
Buy cards, manage metal reserves, burn or flare Allomantic powers, and pursue missions or direct combat before your rivals.
Jekyll vs. Hyde
Play tricks and trigger potion effects while Jekyll seeks an even result and Hyde pushes the trick-count gap as wide as possible.
Unlock!: Secret Adventures
Explore cards, combine numbered objects, solve codes, and use the companion app to escape each standalone scenario before time expires.
Unlock!: Mystery Adventures
Search illustrated cards, join objects, crack codes, and consult the companion app as the group races through each mystery.
Inferno
Build influence in Florence, condemn matching sinners, and manage their passage through the nine circles for long-term advantage.
The Lord of the Rings: The Two Towers – Trick-Taking Game
Choose story characters, read restricted signals, and cooperate across evolving tricks so every objective succeeds before the chapter ends.
Three Kingdoms Redux
Commit presence to key areas and fight for influence where it matters.
The Hobbit: There and Back Again
Draft a die, spend its symbols wisely, and draw Bilbo’s route through eight changing chapters from Bag End to the Lonely Mountain.
Battles Of Westeros
Maneuver forces across tactical or historical battle maps.
Watson & Holmes
Use clues and contradictions to deduce hidden information.
The Lord of the Rings
Play matching symbol cards across scenario tracks, share resources and powers, manage each hobbit’s corruption, and carry the Ring safely through Mordor.
Sherlock Holmes Consulting Detective: The Baker Street Irregulars
Coordinate shared actions while clues or threats pressure the group.
A Study in Emerald
Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.
Mythos Tales
Coordinate shared actions while clues or threats pressure the group.
Game Of Thrones: The Card Game
Negotiate deals and shifting promises to improve your position.
The Reckoners
Roll and re-roll simultaneously, assign every result to movement, research, combat, money, or containment, and coordinate before the Epics retaliate.
Tales & Games: The Hare & the Tortoise
Secretly bet on two animals, play sets of racing cards, trigger movement at the right moment, and exploit each creature’s unique rule to fill the podium.
The Little Prince: Make Me A Planet
Collect matching sets while timing when to score or trade them.
Sherlock Holmes Consulting Detective: Carlton House & Queen's Park
Coordinate shared actions while clues or threats pressure the group.
Gingerbread House
Build patterns from chosen pieces to unlock scoring opportunities.
Paint The Roses
Coordinate shared actions while clues or threats pressure the group.
The Bottle Imp
Play suited cards to win tricks and manage timing.