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Irish Gauge
Auction shares, build one company’s track, upgrade towns, or call dividends; finish with the most cash plus the value of your stock portfolio.
Genotype: A Mendelian Genetics Game
Collect matching sets while timing when to score or trade them.
Fairy Tale
Collect matching sets while timing when to score or trade them.
Colossal Arena
Bluff, read opponents, and time reveals around hidden information.
Cleopatra And The Society Of Architects
Cover spaces on a grid to build a spatial scoring plan.
Princes Of The Renaissance
Negotiate deals and shifting promises to improve your position.
The Speicherstadt
Place merchants above revealed cards, buy from the front of each queue at its current headcount, complete contracts, and prepare enough firemen for rising penalties.
Lockup: A Roll Player Tale
Place workers to claim actions and turn resources into plans.
Reavers of Midgard
Place your longship to lead an action, let rivals follow, recruit Reavers into three roles, assemble crew dice, and convert raids and conquests into glory over six rounds.
1862: Railway Mania In The Eastern Counties
Build routes and networks to connect locations efficiently.
Tawantinsuyu: The Inca Empire
Place a specialized worker to activate linked spaces, or recruit and move your High Priest; build, produce, worship, and conquer until the shared worker supply is exhausted.
The Wolves
Commit presence to key areas and fight for influence where it matters.
Paris
Commit presence to key areas and fight for influence where it matters.
Kraftwagen
Place workers to claim actions and turn resources into plans.
Alma Mater
Place masters, publish and trade books, recruit students and professors, develop four disciplines, and build the most prestigious university over six rounds.
Council Of 4
Build routes and networks to connect locations efficiently.
A Study in Emerald
Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.
Level 7 [omega Protocol]
Play linked scenarios where mission goals shape each session.
Empires of the Void II
Choose an action and let rivals follow, explore modular planets, complete missions, ally with or invade species, develop technology, and score objectives across three eras.
Ponzi Scheme
Collect matching sets while timing when to score or trade them.
Vikings Gone Wild
Build a deck or pool that turns small actions into stronger combos.
Fleet
Compete for contested options while managing cost and timing.
Agra
Place workers to claim actions and turn resources into plans.
History of the World
Receive a new empire each epoch, deploy and conquer, play event cards, build enduring monuments, then score every region where your civilizations still have a presence.