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Shakespeare
Compete for contested options while managing cost and timing.
Golem
Place workers to claim actions and turn resources into plans.
Century: A New World
Place workers to claim actions and turn resources into plans.
Dogs Of War
Place workers to claim actions and turn resources into plans.
Empires: Age Of Discovery
Place workers to claim actions and turn resources into plans.
Vasco Da Gama
Place workers to claim actions and turn resources into plans.
Galileo Galilei
Move the telescope one to three spaces, combine its fixed and rotating actions, spend observation dice, and keep the Inquisition under control.
The Palaces Of Carrara
Place tiles carefully to build spatial scoring patterns.
Black Sonata
Use clues and contradictions to deduce hidden information.
Signorie
Place workers to claim actions and turn resources into plans.
Genoa
Negotiate deals and shifting promises to improve your position.
Virgin Queen
Maneuver forces across tactical or historical battle maps.
Orloj: The Prague Astronomical Clock
Rotate the astronomical mechanism, place workers into paired actions, and coordinate workshops, knowledge, apostles, and calendar construction.
The Castles of Tuscany
Use region cards to acquire and place hex tiles, trigger each tile’s benefit, complete connected color regions, and score across three accelerating rounds.
Princes Of The Renaissance
Negotiate deals and shifting promises to improve your position.
Tawantinsuyu: The Inca Empire
Place a specialized worker to activate linked spaces, or recruit and move your High Priest; build, produce, worship, and conquer until the shared worker supply is exhausted.
Alma Mater
Place masters, publish and trade books, recruit students and professors, develop four disciplines, and build the most prestigious university over six rounds.
History of the World
Receive a new empire each epoch, deploy and conquer, play event cards, build enduring monuments, then score every region where your civilizations still have a presence.
La Città
Draft action cards, add buildings and citizens, secure food and money, then compete with nearby cities as the Voice of the People drives migration each round.
Firenze
Take a card and its accumulated bricks, pay for skipped choices, keep every active tower growing, and complete colored commissions before rivals claim them.
Nations: The Dice Game
Roll your civilization dice, buy progress, build wonders, and reroll as needed; then survive famine and war while converting production into books across four ages.
Ulm
Commit presence to key areas and fight for influence where it matters.
Rialto
Commit presence to key areas and fight for influence where it matters.
Calimala
Place workers to claim actions and turn resources into plans.