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John Company: Second Edition
Negotiate deals and shifting promises to improve your position.
Shackleton Base: A Journey to the Moon
Choose three corporations, deploy specialist astronauts, and turn a shared lunar foothold into the most successful agency.
Mindbug: First Contact
Bluff, read opponents, and time reveals around hidden information.
Wayfarers Of The South Tigris
Commit presence to key areas and fight for influence where it matters.
Millennium Blades
Build a deck or pool that turns small actions into stronger combos.
Dead Reckoning
Build a deck or pool that turns small actions into stronger combos.
Pipeline
The Guild Of Merchant Explorers
Build routes and networks to connect locations efficiently.
Foundations Of Rome
Place tiles carefully to build spatial scoring patterns.
Dawn Of The Zeds (third Edition)
Coordinate shared actions while clues or threats pressure the group.
Fantastic Factories
Push your luck for bigger rewards while risk keeps building.
Moon Colony Bloodbath
Take simultaneous work actions, improve the shared deck when you can, and keep enough food, power, and people alive through every reshuffle.
Imperial Struggle
Play event cards to drive map pressure and long-term timing.
Men-Nefer
Draft and place workers across Memphis, specialize in connected cultural tracks, and keep your path to Aaru from undermining a high-scoring engine.
Canvas
Draft from shared options to assemble a plan over successive turns.
Port Royal
Draft from shared options to assemble a plan over successive turns.
Zenith
Play agents into planetary lanes, pull influence toward your side, and choose whether to pursue three matching, four distinct, or five total discs.
Euphoria: Build A Better Dystopia
Collect matching sets while timing when to score or trade them.
One Night Ultimate Werewolf
Use clues and contradictions to deduce hidden information.
Pax Renaissance: 2nd Edition
Spend limited actions each turn to balance movement, setup, and scoring.
Eternal Decks
Read the table, ration what the team can say, and complete exact card sequences to unlock new Eternal decks and abilities.
Dice Throne: Season One
Coordinate with teammates around shared goals and table pressure.
Aeon Trespass: Odyssey
Coordinate with teammates to solve the game's shared challenge.
Zombicide
Coordinate shared actions while clues or threats pressure the group.