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25-48 matching games

Ohanami box art

Ohanami

Build patterns from chosen pieces to unlock scoring opportunities.

Year2019 Players2-4 Time?-? Weight1.13 Age8+
Card Game Number Closed Drafting Ordering Pattern Building Country: Japan Series: NSV Middys (Nürnberger Spielkartenverlag)
Shikoku 1889 box art

Shikoku 1889

Build routes and networks to connect locations efficiently.

Year2004 Players2-6 Time90-210 Weight3.87 Age14+
Economic Trains Transportation Auction/Bidding Hexagon Grid Market Country: Japan Crowdfunding: Kickstarter
Ikusa box art

Ikusa

Commit presence to key areas and fight for influence where it matters.

Year1986 Players2-5 Time240-360 Weight2.95 Age12+
Wargame Civil War Medieval Area Majority / Influence Area Movement Auction: Multiple Lot Components: Map (Continental / National scale) Components: Miniatures
Honsh? box art

Honsh?

Build patterns from chosen pieces to unlock scoring opportunities.

Year2016 Players2-5 Time?-? Weight1.94 Age8+
Card Game City Building Territory Building Auction/Bidding Hand Management Layering Country: Japan Mechanism: Partially overlapping cards
Ninjato box art

Ninjato

Place workers to claim actions and turn resources into plans.

Year2011 Players2-4 Time?-? Weight2.76 Age12+
Fighting Medieval Political Area Majority / Influence Hand Management Push Your Luck Country: Japan Theme: Ninjas
Trains: Rising Sun box art

Trains: Rising Sun

Build a deck or pool that turns small actions into stronger combos.

Year2014 Players2-4 Time?-? Weight2.44 Age12+
Card Game Territory Building Trains Deck, Bag, and Pool Building Hand Management Network and Route Building Country: Japan Series: Big in Japan (AEG)
Miyabi box art

Miyabi

Build patterns from chosen pieces to unlock scoring opportunities.

Year2019 Players2-4 Time?-? Weight2.07 Age8+
Abstract Strategy Puzzle Layering Open Drafting Pattern Building Components: 3-Dimensional (3D) Components: Polyominoes
Traders Of Osaka box art

Traders Of Osaka

Collect matching sets while timing when to score or trade them.

Year2006 Players2-4 Time?-? Weight2.04 Age13+
Ancient Card Game Economic Commodity Speculation Hand Management Open Drafting Ancient: Carthage Cities: Osaka (Japan)
Metro X box art

Metro X

Mark choices on a sheet to build patterns and complete objectives.

Year2018 Players1-6 Time?-? Weight1.74 Age8+
Number Puzzle Trains Bingo Network and Route Building Paper-and-Pencil Cities: Osaka (Japan) Cities: Tokyo (Japan)
Axis & Allies box art

Axis & Allies

Move forces between areas to control positions and pressure rivals.

Year1981 Players2-5 Time?-? Weight3.04 Age12+
Economic Wargame World War II Area Movement Dice Rolling Minimap Resolution Components: 3-Dimensional (3D) Components: Map (Global Scale)
Samurai Spirit box art

Samurai Spirit

Coordinate with teammates to solve the game's shared challenge.

Year2014 Players1-7 Time?-? Weight2.13 Age9+
Animals Fantasy Fighting Cooperative Game Push Your Luck Variable Player Powers Country: Japan Theme: Samurai
Legend Of The Five Rings box art

Legend Of The Five Rings

Collect matching sets while timing when to score or trade them.

Year1995 Players2-8 Time?-? Weight3.29 Age12+
Card Game Collectible Components Fantasy Open Drafting Player Elimination Set Collection Collectible: Collectible Card Games Country: Japan
Edo box art

Edo

Move pieces across a map while planning position and timing.

Year2012 Players2-4 Time?-? Weight2.96 Age12+
Economic Medieval Action Queue Hand Management Point to Point Movement Country: Japan Crowdfunding: Kickstarter
Age Of War box art

Age Of War

Push your luck for bigger rewards while risk keeps building.

Year2014 Players2-6 Time15-30 Weight1.11 Age14+
Dice Medieval Dice Rolling Push Your Luck Re-rolling and Locking Components: Dice with Icons Country: Japan
Samurai Sword box art

Samurai Sword

Use clues and contradictions to deduce hidden information.

Year2012 Players3-7 Time20-40 Weight1.76 Age8+
Bluffing Card Game Deduction Hand Management Team-Based Game Variable Player Powers Admin: Better Description Needed! Country: Japan
Seikatsu box art

Seikatsu

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players1-4 Time15-30 Weight1.49 Age10+
Abstract Strategy Animals Puzzle Hand Management Pattern Building Set Collection Animals: Birds Country: Japan
Axis & Allies: 1942 box art

Axis & Allies: 1942

Maneuver forces across tactical or historical battle maps.

Year2009 Players2-5 Time?-? Weight3.15 Age12+
Economic Wargame World War II Area Movement Dice Rolling Simulation Country: Germany Country: Japan
Shadows Of Brimstone: Forbidden Fortress box art

Shadows Of Brimstone: Forbidden Fortress

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players1-4 Time?-? Weight3.58 Age12+
Exploration Fantasy Fighting Cooperative Game Dice Rolling Grid Movement Category: Dungeon Crawler Country: Japan
Joraku box art

Joraku

Play suited cards to win tricks and manage timing.

Year2015 Players3-4 Time30-60 Weight2.17 Age12+
Card Game Medieval Area Majority / Influence Area Movement Hand Management Components: Map (Continental / National scale) Country: Japan
Victory In The Pacific box art

Victory In The Pacific

Maneuver forces across tactical or historical battle maps.

Year1977 Players2 Time?-? Weight2.38 Age12+
Nautical Wargame World War II Area Majority / Influence Area Movement Dice Rolling Country: Japan Country: USA
Machi Koro 2 box art

Machi Koro 2

Roll dice to trigger production and build stronger turns over time.

Year2021 Players2-5 Time?-? Weight1.43 Age10+
City Building Dice Dice Rolling Random Production Country: Japan Game: Machi Koro
The Ravens Of Thri Sahashri box art

The Ravens Of Thri Sahashri

Coordinate shared actions while clues or threats pressure the group.

Year2013 Players2 Time?-? Weight3.41 Age12+
Card Game Deduction Communication Limits Cooperative Game Deduction Country: Japan Players: Two-Player Only Games
Shogun No Katana box art

Shogun No Katana

Play linked scenarios where mission goals shape each session.

Year2023 Players1-4 Time60-180 Weight3.67 Age14+
Industry / Manufacturing Medieval Turn Order: Claim Action End Game Bonuses Market Components: Miniatures Country: Japan
Rumble Nation box art

Rumble Nation

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time20-40 Weight1.87 Age10+
Abstract Strategy Dice Area Majority / Influence Area-Impulse Dice Rolling Country: Japan History: Sengoku Period