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Pacts
Assemble six regions on the cloth mat, choose courts and creature factions, seed influence, reveal the round’s common actions, let one player divide them into two pacts, let the other assign the pacts, resolve cards and powers, then score region majorities after rounds three and six.
The Ruhr: A Story of Coal Trade
Seed the Ruhr with demand markers and money, load a coal die, spend movement to navigate the river, deliver to an eligible town or factory, take its progress benefit, invest in locks and warehouses, resolve historical events, and score money, development, exports, and end-game objectives after twelve rounds.
Lost Seas
Place tiles carefully to build spatial scoring patterns.
Limit
Choose nations and set the 1850 starting state, resolve historical events and crises, allocate production and resources, enact policies, negotiate support and shared commitments, update population, prosperity, and environmental tracks, then cooperate to reach 2060 without crossing the game’s global limits.
Cat Café
Mark choices on a sheet to build patterns and complete objectives.
Little Factory
Build a deck or pool that turns small actions into stronger combos.
Pyramid Poker
Push your luck for bigger rewards while risk keeps building.
Amalfi: Renaissance
Place workers to claim actions and turn resources into plans.
Loco Momo
Build patterns from chosen pieces to unlock scoring opportunities.
Tholos
Commit presence to key areas and fight for influence where it matters.
Buyword
Compete for contested options while managing cost and timing.
Almadi
Place tiles carefully to build spatial scoring patterns.
Twin Tin Bots
Move goods between locations while optimizing routes and timing.
Koi-koi
Push your luck for bigger rewards while risk keeps building.
The Lady And The Tiger
Use clues and contradictions to deduce hidden information.
Herrlof
Play suited cards to win tricks and manage timing.
Can't Stop Express
Mark choices on a sheet to build patterns and complete objectives.
Eruption
Place tiles carefully to build spatial scoring patterns.
Micro Dojo
Place workers to claim actions and turn resources into plans.
Schnapsen
Play suited cards to win tricks and manage timing.
Gang Of Dice
Push your luck for bigger rewards while risk keeps building.
Fairy Trails
Cover spaces on a grid to build a spatial scoring plan.
The Gnomes Of Zavandor
Remember hidden information and use recall to make better choices.
Roll To The Top: Journeys
Mark choices on a sheet to build patterns and complete objectives.