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337-360 matching games

Umbra Via box art

Umbra Via

Place tiles carefully to build spatial scoring patterns.

Year2021 Players2-4 Time30-45 Weight2 Age8+
Abstract Strategy Area Majority / Influence Auction/Bidding Tile Placement Digital Implementations: Tabletopia Theme: Flowers
Break The Cube box art

Break The Cube

Use clues and contradictions to deduce hidden information.

Year2022 Players2-4 Time15-25 Weight1.67 Age10+
Deduction Deduction Memory Components: 3-Dimensional (3D)
Pizza Theory box art

Pizza Theory

Commit presence to key areas and fight for influence where it matters.

Year2012 Players2-3 Time10-15 Weight1.58 Age6+
Abstract Strategy Area Majority / Influence Simultaneous Action Selection Crowdfunding: Kickstarter Food & Drink: Pizza
Pocket Invaders box art

Pocket Invaders

Move pieces across a map while planning position and timing.

Year2016 Players2-4 Time10-20 Weight2.25 Age8+
Abstract Strategy Dice Grid Movement Roll / Spin and Move Crowdfunding: Kickstarter Crowdfunding: Verkami
Ultimate Mastermind box art

Ultimate Mastermind

Use clues and contradictions to deduce hidden information.

Year1972 Players2 Time?-? Weight2.25 Age8+
Abstract Strategy Children's Game Deduction Induction Pattern Recognition Game: Mastermind Players: Two-Player Only Games
Zatre box art

Zatre

Place tiles carefully to build spatial scoring patterns.

Year1990 Players2-6 Time?-? Weight2.04 Age8+
Abstract Strategy Tile Placement Components: 15 x 15 Grids
Slither box art

Slither

Build patterns from chosen pieces to unlock scoring opportunities.

Year2010 Players2 Time?-? Weight2.93 Age10+
Abstract Strategy Pattern Building Category: Combinatorial Components: 13 x 13 Grids
Icetowers box art

Icetowers

Make decisions quickly while the game unfolds in real time.

Year1999 Players2-5 Time?-? Weight1.88 Age10+
Abstract Strategy Real-time Set Collection Tile Placement Components: Looney Pyramid Games
Oshi box art

Oshi

Plan precise moves in an abstract spatial duel.

Year2006 Players2 Time15-20 Weight2.14 Age8+
Abstract Strategy Mythology Slide/Push Square Grid Category: Combinatorial Components: 9 x 9 Grids
Ramparts box art

Ramparts

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight2.34 Age12+
Abstract Strategy City Building Point to Point Movement Tile Placement Cities: San Gimignano (Italy)
Moon Base box art

Moon Base

Commit presence to key areas and fight for influence where it matters.

Year2019 Players2 Time30-60 Weight2.33 Age9+
Abstract Strategy Space Exploration Area Majority / Influence Players: Two-Player Only Games
Ploy box art

Ploy

Move pieces across a map while planning position and timing.

Year1970 Players2-4 Time?-? Weight2.38 Age10+
Abstract Strategy Grid Movement Components: 9 x 9 Grids Digital Implementations: TableTop Simulator Mod (TTS)
Siesta box art

Siesta

Spot patterns quickly and react before opponents do.

Year1999 Players2-4 Time?-? Weight2.52 Age8+
Abstract Strategy Pattern Building Pattern Recognition Square Grid Category: Combinatorial Components: 12 x 12 Grids
Fendo box art

Fendo

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2 Time?-? Weight2 Age10+
Abstract Strategy Area Majority / Influence Enclosure Point to Point Movement Category: Combinatorial Components: 7 x 7 Grids
Ubongo Extreme: Fun-size Edition box art

Ubongo Extreme: Fun-size Edition

Make decisions quickly while the game unfolds in real time.

Year2009 Players1-4 Time15-30 Weight1.53 Age7+
Puzzle Real-time Pattern Building Game: Ubongo
Figure It box art

Figure It

Use clues and contradictions to deduce hidden information.

Year1975 Players2-5 Time?-? Weight1.38 Age8+
Deduction
Epaminondas box art

Epaminondas

Move pieces across a map while planning position and timing.

Year1975 Players2 Time?-? Weight2.86 Age10+
Abstract Strategy Grid Movement Digital Implementations: igGameCenter Digital Implementations: Super Duper Games
Columba box art

Columba

Place tiles carefully to build spatial scoring patterns.

Year2012 Players2-4 Time?-? Weight2.25 Age8+
Abstract Strategy Animals Territory Building Area Majority / Influence Layering Team-Based Game Mechanism: Partially overlapping cards
Go-moku box art

Go-moku

Build patterns from chosen pieces to unlock scoring opportunities.

Year? Players2 Time?-? Weight1.86 Age8+
Abstract Strategy Pattern Building Category: Combinatorial Category: n in a row
Score Four box art

Score Four

Spot patterns quickly and react before opponents do.

Year1967 Players2-4 Time?-? Weight1.78 Age8+
Abstract Strategy Pattern Building Pattern Recognition Tile Placement Category: Combinatorial Category: n in a row
Jarnac box art

Jarnac

Place tiles carefully to build spatial scoring patterns.

Year1977 Players2 Time?-? Weight2.2 Age7+
Word Game Team-Based Game Tile Placement Components: 9 x 9 Grids Digital Implementations: Boiteajeux
Proteus box art

Proteus

Move pieces across a map while planning position and timing.

Year2001 Players2 Time?-? Weight3.21 Age8+
Abstract Strategy Dice Grid Movement Variable Player Powers Category: Combinatorial Components: 8 x 8 Grids
Bagh Chal box art

Bagh Chal

Move pieces across a map while planning position and timing.

Year? Players2 Time?-? Weight2.33 Age8+
Abstract Strategy Grid Movement Variable Player Powers Animals: Goats Animals: Tigers
Abalone Quattro box art

Abalone Quattro

Move pieces across a map while planning position and timing.

Year2003 Players2-4 Time?-? Weight2.33 Age7+
Abstract Strategy Grid Movement Components: Marbles Game: Abalone