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Lost Ruins Of Arnak
Blend deck-building and worker placement to uncover temples and artifacts.
Parks
Hike trail spaces, collect resources, and visit national parks.
Let's Go! To Japan
Draft attractions into six travel days, balance Tokyo and Kyoto, then experience the whole itinerary in sequence.
Thebes
Move pieces across a map while planning position and timing.
Tokaido
Place workers to claim actions and turn resources into plans.
Santa Monica
Place tiles carefully to build spatial scoring patterns.
Parks (Second Edition)
Move two hikers forward, gather trail resources, camp, photograph wildlife, equip useful gear, and turn each season into visits across 63 parks.
On Tour
Mark choices on a sheet to build patterns and complete objectives.
Elfenland
Build routes and networks to connect locations efficiently.
Trails
Place workers to claim actions and turn resources into plans.
Walking In Burano
Place tiles carefully to build spatial scoring patterns.
Trekking The World
Move pieces across a map while planning position and timing.
Fireball Island: The Curse Of Vul-kar
Move goods between locations while optimizing routes and timing.
Scotland Yard
Use clues and contradictions to deduce hidden information.
Fast Sloths
Move goods between locations while optimizing routes and timing.
Around The World In 80 Days
Move pieces across a map while planning position and timing.
Zug Um Zug: Deutschland
Build routes and networks to connect locations efficiently.
Namiji
Move pieces across a map while planning position and timing.
10 Days In Europe
Boomerang: Australia
Mark choices on a sheet to build patterns and complete objectives.
10 Days In Africa
Trekking The National Parks: Second Edition
Move pieces across a map while planning position and timing.
10 Days In The Usa
Africana
Move goods between locations while optimizing routes and timing.