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Mr. Jack
Use clues and contradictions to deduce hidden information.
Year2006
Players2
Time?-?
Weight2.17
Age9+
Deduction
Murder/Mystery
Grid Movement
Hexagon Grid
Open Drafting
Books: Sherlock Holmes
Cities: London (England, UK)
Empires: Age Of Discovery
Place workers to claim actions and turn resources into plans.
Year2015
Players2-6
Time50-150
Weight3.33
Age10+
Civilization
Exploration
Renaissance
Area Majority / Influence
Set Collection
Variable Player Powers
Components: Miniatures
Continents: North America
Virgin Queen
Maneuver forces across tactical or historical battle maps.
Year2012
Players2-6
Time?-?
Weight4.43
Age12+
Negotiation
Pike and Shot
Political
Campaign / Battle Card Driven
Dice Rolling
Point to Point Movement
Continents: Europe
Country: England
Saga
Roll dice and choose how to use the results for tactical outcomes.
Year2011
Players2-4
Time90-150
Weight2.37
Age?+
Book
Medieval
Miniatures
Dice Rolling
Line of Sight
Movement Template
Country: England
Game: Saga
The Coin Tribes' Revolt: Boudica's Rebellion Against Rome
Commit presence to key areas and fight for influence where it matters.
Year2018
Players1-4
Time30-60
Weight2.67
Age12+
Ancient
Print & Play
Wargame
Area Majority / Influence
Dice Rolling
Variable Phase Order
Ancient: Rome
Contests: 9 Card Nanogame PnP
Viceroys
Negotiate deals and shifting promises to improve your position.
Year1986
Players1-7
Time?-?
Weight3.3
Age12+
Exploration
Negotiation
Pike and Shot
Grid Movement
Variable Player Powers
Country: England
Country: France
Origins Of World War I
Compete for contested options while managing cost and timing.
Year1969
Players3-5
Time?-?
Weight2
Age12+
Political
Post-Napoleonic
Print & Play
Alliances
Auction/Bidding
Dice Rolling
Country: Austria-Hungary
Country: England