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Mechanism: Variable Player Powers, Hand Management ×
Classification: Series: Yellow Wave Box (Queen) ×
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Edo
Move pieces across a map while planning position and timing.
Year2012
Players2-4
Time?-?
Weight2.96
Age12+
Economic
Medieval
Action Queue
Hand Management
Point to Point Movement
Country: Japan
Crowdfunding: Kickstarter
Samarkand: Routes To Riches
Build routes and networks to connect locations efficiently.
Year2010
Players2-5
Time?-?
Weight2.26
Age8+
Economic
Transportation
Hand Management
Network and Route Building
Open Drafting
Animals: Camels
Cities: Samarkand (Uzbekistan)
Greed
Draft from shared options to assemble a plan over successive turns.
Year2014
Players2-5
Time?-?
Weight2.01
Age10+
Card Game
Mafia
Closed Drafting
End Game Bonuses
Hand Management
Crowdfunding: Kickstarter
Mechanism: Tableau Building
Speculation
Remember hidden information and use recall to make better choices.
Year1992
Players3-6
Time?-?
Weight2.02
Age10+
Economic
Commodity Speculation
Dice Rolling
Hand Management
Crowdfunding: Kickstarter
Series: Yellow Wave Box (Queen)
Mammut
Negotiate deals and shifting promises to improve your position.
Year2011
Players2-5
Time?-?
Weight1.8
Age8+
Animals
Negotiation
Prehistoric
Hand Management
I Cut, You Choose
Set Collection
Animals: Mammoths
Series: Yellow Wave Box (Queen)
Kairo
Move pieces across a map while planning position and timing.
Year2012
Players2-4
Time?-?
Weight2.55
Age8+
Arabian
Economic
End Game Bonuses
Grid Movement
Hand Management
Cities: Cairo (Egypt)
Country: Egypt
Urbanization
Build routes and networks to connect locations efficiently.
Year2012
Players2-4
Time?-?
Weight2.88
Age12+
City Building
Income
Market
Network and Route Building
Crowdfunding: Kickstarter
Series: Yellow Wave Box (Queen)