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Eldritch Horror
Travel the globe, gather clues, and hold back ancient horrors.
Cthulhu Wars
Commit presence to key areas and fight for influence where it matters.
Arkham Horror (third Edition)
Coordinate shared actions while clues or threats pressure the group.
Unfathomable
Use clues and contradictions to deduce hidden information.
Smash Up: The Obligatory Cthulhu Set
Commit presence to key areas and fight for influence where it matters.
Kingsport Festival
Place workers to claim actions and turn resources into plans.
Ancient Terrible Things
Place workers to claim actions and turn resources into plans.
Fate Of The Elder Gods
Commit presence to key areas and fight for influence where it matters.
Mountains Of Madness
Coordinate shared actions while clues or threats pressure the group.
Witch Of Salem
Coordinate shared actions while clues or threats pressure the group.
Munchkin Cthulhu
Roll dice and choose how to use the results for tactical outcomes.
Secrets Of The Lost Tomb
Coordinate shared actions while clues or threats pressure the group.
Unspeakable Words
Push your luck for bigger rewards while risk keeps building.
Machina Arcana
Coordinate with teammates to solve the game's shared challenge.
Cthulhu Wars: Duel
Commit presence to key areas and fight for influence where it matters.
The Everrain
Coordinate with teammates to solve the game's shared challenge.
The Cards Of Cthulhu
Coordinate shared actions while clues or threats pressure the group.
Shadows Over Normandie
Maneuver forces across tactical or historical battle maps.
Evil High Priest
Place workers to claim actions and turn resources into plans.
Penny Arcade: The Game – Rumble In R'lyeh
Build a deck or pool that turns small actions into stronger combos.
Tower Of Madness
Push your luck for bigger rewards while risk keeps building.
Roll For Great Old Ones: A Roll & Write Game
Coordinate shared actions while clues or threats pressure the group.
The Hills Rise Wild!
Roll dice and choose how to use the results for tactical outcomes.
Four Against The Great Old Ones
Coordinate shared actions while clues or threats pressure the group.