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Mr Lister's Quiz Shootout
Collect matching sets while timing when to score or trade them.
So Long, My World
Play linked scenarios where mission goals shape each session.
Villagers & Villains
Collect matching sets while timing when to score or trade them.
Level 7 [invasion]
Coordinate with teammates to solve the game's shared challenge.
Munchkin Impossible
Roll dice and choose how to use the results for tactical outcomes.
Kune V Lakia: A Chronicle Of A Royal Lapine Divorce Foretold
Build a deck or pool that turns small actions into stronger combos.
Ferox
Build a deck or pool that turns small actions into stronger combos.
Plus Ultra: The Court Of The Emperor Charles V
Move goods between locations while optimizing routes and timing.
Munchkin The Nightmare Before Christmas
Roll dice and choose how to use the results for tactical outcomes.
Belle Of The Ball
Push your luck for bigger rewards while risk keeps building.
Merchants Of Muziris
Collect matching sets while timing when to score or trade them.
Food Fight
Draft from shared options to assemble a plan over successive turns.
Ugly Christmas Sweaters
Play suited cards to win tricks and manage timing.
Nightfall: Eastern Skies
Build a deck or pool that turns small actions into stronger combos.
Cave Evil: Warcults
Maneuver forces across tactical or historical battle maps.
Small Railroad Empires
Move goods between locations while optimizing routes and timing.
Dice Brewing
Place workers to claim actions and turn resources into plans.
Tricktakers
Play suited cards to win tricks and manage timing.
Pecunia Non Olet: Geld Stinkt Nicht
Draft from shared options to assemble a plan over successive turns.
My First Bohnanza
Manage cards in hand to time plays, combos, and scoring windows.
Book It!: The Pro Wrestling Promoter Card Game
Build a deck or pool that turns small actions into stronger combos.
Dungeon Decorators
Cover spaces on a grid to build a spatial scoring plan.
Exploriana
Place workers to claim actions and turn resources into plans.
Zpocalypse
Coordinate shared actions while clues or threats pressure the group.