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Ethnos: 2nd Edition
Recruit an ally or play a matching party, use its animal leader, place regional control, watch for the third dragon, and score the most prestige over three ages.
Drum Roll
Place workers to claim actions and turn resources into plans.
Scrabble
Place tiles carefully to build spatial scoring patterns.
Oltre Mare
Bluff, read opponents, and time reveals around hidden information.
Monster Lands
Draft from shared options to assemble a plan over successive turns.
Campaign Manager 2008
Commit presence to key areas and fight for influence where it matters.
Ecosystem
Build patterns from chosen pieces to unlock scoring opportunities.
Naishi
Draft from the River into the matching position, preserve the order of Hand and Line, spend emissaries on rare disruptions, and assemble the highest-scoring province.
Court Of The Dead: Mourners Call
Commit presence to key areas and fight for influence where it matters.
Carcassonne: Star Wars
Place tiles carefully to build spatial scoring patterns.
Dungeonquest: Revised Edition
Build routes and networks to connect locations efficiently.
Ohne Furcht Und Adel Sonderausgabe
Bluff, read opponents, and time reveals around hidden information.
Aeon's End: Legacy Of Gravehold
Build a deck or pool that turns small actions into stronger combos.
1882: Assiniboia
Build routes and networks to connect locations efficiently.
Metro
Build routes and networks to connect locations efficiently.
Excavation Earth
Commit presence to key areas and fight for influence where it matters.
Around The World In 80 Days
Move pieces across a map while planning position and timing.
The Ark Of The Covenant
Place tiles carefully to build spatial scoring patterns.
Amsterdam
Build routes and networks to connect locations efficiently.
Bandido
Coordinate with teammates to solve the game's shared challenge.
Nine Tiles Panic
Make decisions quickly while the game unfolds in real time.
Tsukuyumi: Full Moon Down
Play event cards to drive map pressure and long-term timing.
20th Century
Remember hidden information and use recall to make better choices.
Sylla
Vote, persuade, and read the table to push group decisions.