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2,425-2,448 matching games

Mechwarrior Solaris Vii box art

Mechwarrior Solaris Vii

Collect matching sets while timing when to score or trade them.

Year2007 Players2-8 Time?-? Weight1 Age12+
Collectible Components Miniatures Science Fiction Dice Rolling Hexagon Grid Set Collection Components: Clix
Nin-gonost box art

Nin-gonost

Roll dice and choose how to use the results for tactical outcomes.

Year2004 Players1-2 Time?-? Weight3.14 Age12+
Adventure Exploration Fantasy Dice Rolling Modular Board Role Playing Components: 3-Dimensional (3D)
Prince's Gambit box art

Prince's Gambit

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players6-8 Time30-60 Weight2 Age18+
Horror Negotiation Spies/Secret Agents Betting and Bluffing Cooperative Game Simultaneous Action Selection Admin: Upcoming Releases Creatures: Vampires
Trainsilvania box art

Trainsilvania

Move goods between locations while optimizing routes and timing.

Year2019 Players2-4 Time?-? Weight1.33 Age6+
Adventure Trains Transportation Area Majority / Influence Hand Management Pick-up and Deliver Organizations: Board Games Association ofâ?¦
Fox On The Run box art

Fox On The Run

Move pieces across a map while planning position and timing.

Year2020 Players2-6 Time10-20 Weight1.5 Age10+
Animals Point to Point Movement Team-Based Game Variable Player Powers
Glyph box art

Glyph

Build a deck or pool that turns small actions into stronger combos.

Year2018 Players2-6 Time90-120 Weight2.8 Age12+
Dice Fantasy Fighting Deck, Bag, and Pool Building Dice Rolling Variable Player Powers Crowdfunding: Kickstarter
Succession: Intrigue In The Royal Court box art

Succession: Intrigue In The Royal Court

Bluff, read opponents, and time reveals around hidden information.

Year2004 Players2-5 Time?-? Weight2.03 Age12+
Bluffing Medieval Political Variable Player Powers Voting
Day Of The Dead box art

Day Of The Dead

Play event cards to drive map pressure and long-term timing.

Year2012 Players2 Time?-? Weight2 Age13+
Card Game Fighting Campaign / Battle Card Driven Hand Management Variable Player Powers Crowdfunding: Kickstarter Players: Two-Player Only Games
Rise Of The Amazons box art

Rise Of The Amazons

Commit presence to key areas and fight for influence where it matters.

Year2020 Players1-4 Time45-90 Weight2.5 Age10+
Fantasy Mythology Action Points Area Majority / Influence Area Movement Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Adventure Time Card Wars: Doubles Tournament box art

Adventure Time Card Wars: Doubles Tournament

Coordinate with teammates around shared goals and table pressure.

Year2016 Players?-? Time30-45 Weight? Age10+
Card Game Movies / TV / Radio theme Team-Based Game Variable Player Powers TV Shows: Adventure Time
The Circle box art

The Circle

Year2007 Players2-6 Time?-? Weight3.31 Age12+
Spies/Secret Agents Variable Player Powers
We Come In Peace box art

We Come In Peace

Push your luck for bigger rewards while risk keeps building.

Year2016 Players2-6 Time15-25 Weight1 Age8+
Dice Science Fiction Dice Rolling Push Your Luck Take That
Grand Dog Park box art

Grand Dog Park

Play disruptive cards to slow rivals and protect your own plan.

Year2018 Players2-6 Time15-30 Weight1.25 Age8+
Animals Card Game Collectible Components Take That Variable Player Powers Animals: Dogs Collectible: Collectible Card Games
Termity box art

Termity

Place tiles carefully to build spatial scoring patterns.

Year2015 Players2-4 Time30-45 Weight2.67 Age10+
Animals Fighting Grid Movement Hand Management Hexagon Grid Animals: Insects
Divorce! The Game box art

Divorce! The Game

Play disruptive cards to slow rivals and protect your own plan.

Year2015 Players2 Time?-? Weight1.33 Age17+
Card Game Humor Take That Crowdfunding: Kickstarter Players: Two-Player Only Games
Lords Of The Renaissance box art

Lords Of The Renaissance

Move goods between locations while optimizing routes and timing.

Year1996 Players2-12 Time?-? Weight3.33 Age12+
Economic Political Renaissance Auction/Bidding Pick-up and Deliver Variable Player Powers
Neon Knights: 2086 box art

Neon Knights: 2086

Play event cards to drive map pressure and long-term timing.

Year2018 Players2-6 Time20-120 Weight2.5 Age8+
Modern Warfare Racing Sports Campaign / Battle Card Driven Grid Movement Modular Board Crowdfunding: Kickstarter Sports: Auto Racing
Boom Bokken box art

Boom Bokken

Use physical skill and timing to pull off the key moves.

Year2014 Players4-9 Time?-? Weight1 Age8+
Action / Dexterity Card Game Party Game Hand Management Take That Team-Based Game
The Pioneers Program box art

The Pioneers Program

Build a deck or pool that turns small actions into stronger combos.

Year2017 Players3-6 Time45-90 Weight2.25 Age13+
City Building Dice Deck, Bag, and Pool Building Open Drafting Take That Digital Implementations: Tabletopia Theme: Post-Apocalyptic
Puerto Diablo box art

Puerto Diablo

Build a deck or pool that turns small actions into stronger combos.

Year2015 Players2-5 Time?-? Weight2 Age10+
Card Game Negotiation Pirates Deck, Bag, and Pool Building Open Drafting Take That Crowdfunding: Kickstarter
Showdown: Icons box art

Showdown: Icons

Bluff, read opponents, and time reveals around hidden information.

Year2013 Players2 Time?-? Weight2 Age13+
Bluffing Card Game Fighting Hand Management Simultaneous Action Selection Variable Player Powers Players: Two-Player Only Games
Warage: Extended Edition box art

Warage: Extended Edition

Roll dice and choose how to use the results for tactical outcomes.

Year2017 Players2-6 Time15-90 Weight3 Age10+
Card Game Fantasy Fighting Dice Rolling Hand Management Variable Player Powers Crowdfunding: Kickstarter
The King's Men box art

The King's Men

Negotiate deals and shifting promises to improve your position.

Year2016 Players2-5 Time15-45 Weight1.33 Age8+
Card Game Dice Medieval Dice Rolling Open Drafting Take That Crowdfunding: Kickstarter
Kart Sur Glace box art

Kart Sur Glace

Use physical skill and timing to pull off the key moves.

Year2011 Players2-5 Time?-? Weight1.2 Age8+
Action / Dexterity Racing Action Points Simultaneous Action Selection Variable Player Powers Mechanism: Finger Flicking Games