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Dragon Castle
Spot patterns quickly and react before opponents do.
The Bloody Inn
Draft from shared options to assemble a plan over successive turns.
Ticket To Ride: Rails & Sails
Build routes and networks to connect locations efficiently.
The Networks
Solve a self-contained solo challenge against the game system.
The Villagers
Coordinate shared actions while clues or threats pressure the group.
Century: Eastern Wonders
Move goods between locations while optimizing routes and timing.
Thunderstone Advance: Towers Of Ruin
Build a deck or pool that turns small actions into stronger combos.
Crystal Palace
Collect matching sets while timing when to score or trade them.
Coal Baron
Place workers to claim actions and turn resources into plans.
Between Two Cities
Negotiate deals and shifting promises to improve your position.
First Rat
Move pieces across a map while planning position and timing.
Co?: Second Chance
Coordinate with teammates to solve the game's shared challenge.
Blue Moon City
Commit presence to key areas and fight for influence where it matters.
Shipyard
Draft from shared options to assemble a plan over successive turns.
The Reef
Build patterns from chosen pieces to unlock scoring opportunities.
New Frontiers
Draft from shared options to assemble a plan over successive turns.
Verdant
Build patterns from chosen pieces to unlock scoring opportunities.
7 Wonders: Architects
Collect matching sets while timing when to score or trade them.
Kanagawa
Push your luck for bigger rewards while risk keeps building.
Ex Libris
Place tiles carefully to build spatial scoring patterns.
Saint Petersburg (second Edition)
Collect matching sets while timing when to score or trade them.
Dominant Species: Marine
Place tiles carefully to build spatial scoring patterns.
Empires: Age Of Discovery
Place workers to claim actions and turn resources into plans.
Witchstone
Cover spaces on a grid to build a spatial scoring plan.