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Dune: Imperium – Uprising
Build a sharper deck, place agents across Arrakis, and turn spies, contracts, and sandworms into a political or military victory.
Castle Combo
Draft one character, place it carefully, and chain immediate powers into a nine-card scoring engine.
Ginkgopolis
Commit presence to key areas and fight for influence where it matters.
Fantastic Factories
Push your luck for bigger rewards while risk keeps building.
Compile: Main 1
Draft three Protocols, play or refresh each turn, and manipulate command lines until every concept reaches a winning compile threshold.
Forest Shuffle: Dartmoor
Draft and spend cards to grow habitats, layer species, exploit terrain, and assemble scoring combinations around a unique cave.
Pixel Tactics
Draft from shared options to assemble a plan over successive turns.
The White Castle Duel
Draft a lamp cylinder, trigger its matching cards, place clan seals, trade for foreign goods, and chain the court, military, and garden scoring paths.
Reforest
Gather from the deck or nursery, spend plants as nutrients, place species in the right elevation, trigger ecological abilities, attract visitors, and score the healthiest forest.
Café Baras
Draft a card, install it as food, drink, or décor or serve its customer, earn money, meet every request to create a Regular, and finish with the most inviting café.
Town Builder: Coevorden
Solve a self-contained solo challenge against the game system.
Steam Donkey
Draft from shared options to assemble a plan over successive turns.
World Of Tanks: Rush
Build a deck or pool that turns small actions into stronger combos.
Nunatak: Temple Of Ice
Commit presence to key areas and fight for influence where it matters.
Space Battle Lunchtime Card Game
Draft from shared options to assemble a plan over successive turns.
Uptown
Draft from shared options to assemble a plan over successive turns.