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Suburbia
Compete for contested options while managing cost and timing.
Year2012
Players1-4
Time60-90
Weight2.77
Age8+
City Building
Economic
Auction: Dutch
Catch the Leader
End Game Bonuses
Components: Game Trayz Inside
Digital Implementations: Tabletopia
Charterstone
Play linked scenarios where mission goals shape each session.
Year2017
Players1-6
Time45-75
Weight2.84
Age14+
City Building
Economic
Medieval
Catch the Leader
Hand Management
Legacy Game
Digital Implementations: Steam
Mechanism: Campaign Games
A Brief History Of The World
Commit presence to key areas and fight for influence where it matters.
Year2009
Players3-6
Time90-180
Weight2.87
Age10+
Age of Reason
Ancient
Civilization
Area Majority / Influence
Area Movement
Catch the Leader
Admin: Better Description Needed!
Components: Map (Global Scale)
Hike
Build patterns from chosen pieces to unlock scoring opportunities.
Year2011
Players3-8
Time?-?
Weight1.44
Age7+
Card Game
Racing
Hand Management
Catch the Leader
Open Drafting
Theme: Hiking
Theme: Nature