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Cthulhu: Death May Die
Interrupt rituals with wild dice combat and escalating investigator powers.
Final Girl
Manage time and dice to survive cinematic solo horror scenarios.
Unmatched: Cobble & Fog
Use asymmetric fighters and card tactics in a Victorian skirmish.
Zombicide: Black Plague
Coordinate shared actions while clues or threats pressure the group.
Cthulhu Wars
Commit presence to key areas and fight for influence where it matters.
Arkham Horror (third Edition)
Coordinate shared actions while clues or threats pressure the group.
Claustrophobia
Play linked scenarios where mission goals shape each session.
Zombie Kidz Evolution
Coordinate shared actions while clues or threats pressure the group.
One Night Ultimate Werewolf
Use clues and contradictions to deduce hidden information.
Unfathomable
Use clues and contradictions to deduce hidden information.
Zombicide: Green Horde
Coordinate shared actions while clues or threats pressure the group.
One Night Ultimate Werewolf: Daybreak
Use clues and contradictions to deduce hidden information.
Shadows Of Brimstone: Swamps Of Death
Coordinate shared actions while clues or threats pressure the group.
Smash Up: Awesome Level 9000
Commit presence to key areas and fight for influence where it matters.
Fury Of Dracula (second Edition)
Use clues and contradictions to deduce hidden information.
The Bloody Inn
Draft from shared options to assemble a plan over successive turns.
Zombicide Season 2: Prison Outbreak
Coordinate shared actions while clues or threats pressure the group.
Last Night On Earth: The Zombie Game
Coordinate with teammates around shared goals and table pressure.
Smash Up: Science Fiction Double Feature
Commit presence to key areas and fight for influence where it matters.
Shadow Hunters
Use clues and contradictions to deduce hidden information.
Claustrophobia 1643
Move pieces across a map while planning position and timing.
A Study in Emerald
Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.
A Touch Of Evil: The Supernatural Game
Coordinate shared actions while clues or threats pressure the group.
The Werewolves Of Miller's Hollow
Use clues and contradictions to deduce hidden information.