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Speakeasy
A long, highly interactive Lacerda design about logistics, influence, risk, and building the richest Manhattan operation.
The Godfather: Corleone's Empire
Remember hidden information and use recall to make better choices.
King Of New York
Draft from shared options to assemble a plan over successive turns.
New York 1901
Place tiles carefully to build spatial scoring patterns.
Manhattan
Commit presence to key areas and fight for influence where it matters.
1923 Cotton Club
Place workers to claim actions and turn resources into plans.
Santorini: New York
Move pieces across a map while planning position and timing.
Alhambra: The Card Game
Commit presence to key areas and fight for influence where it matters.
Age Of Comics: The Golden Years
Place workers to claim actions and turn resources into plans.
New York
Place tiles carefully to build spatial scoring patterns.
N.y. Chase
Use clues and contradictions to deduce hidden information.
Packet Row
Compete for contested options while managing cost and timing.
Rails Of New England
Build routes and networks to connect locations efficiently.
Making Manhattan
Build patterns from chosen pieces to unlock scoring opportunities.