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1-24 matching games

Ark Nova box art

Ark Nova

Draft cards to grow habitats, sponsor projects, and advance conservation.

Year2021 Players1-4 Time90-150 Weight3.73 Age14+
Animals Economic Environmental End Game Bonuses Hand Management Hexagon Grid Components: Hexagonal Tiles Digital Implementations: Board Game Arena
Gaia Project box art

Gaia Project

Terraform planets, upgrade technology, and expand a faction network.

Year2017 Players1-4 Time60-150 Weight4.4 Age12+
Civilization Economic Miniatures End Game Bonuses Hexagon Grid Income Category: Combinatorial Components: Control Boards
The Castles Of Burgundy box art

The Castles Of Burgundy

Use dice to claim tiles and develop a compact Burgundy estate.

Year2011 Players2-4 Time30-90 Weight2.99 Age12+
Dice Medieval Territory Building Dice Rolling End Game Bonuses Grid Coverage Country: France Digital Implementations: Board Game Arena
Terra Mystica box art

Terra Mystica

Terraform terrain and upgrade buildings for an asymmetric fantasy faction.

Year2012 Players2-5 Time60-150 Weight3.97 Age12+
Civilization Economic Fantasy Area Majority / Influence Chaining End Game Bonuses Category: Combinatorial Components: Control Boards
Cascadia box art

Cascadia

Draft habitat tiles and wildlife tokens into spatial scoring patterns.

Year2021 Players1-4 Time30-45 Weight1.84 Age10+
Animals Environmental Puzzle End Game Bonuses Hexagon Grid Open Drafting Animals: Bears Animals: Eagles
Mars box art

Mars

Draft cards and manage habitats to make an unforgiving Mars colony survive.

Year2009 Players2-4 Time?-? Weight2.38 Age10+
Political City Building Economic Delayed Purchase End Game Bonuses Hexagon Grid Space: Mars Crowdfunding: Kickstarter
Dominant Species box art

Dominant Species

Adapt species and control terrain through sharp area-majority actions.

Year2010 Players2-6 Time120-240 Weight4.04 Age14+
Animals Environmental Prehistoric Action Queue Area Majority / Influence End Game Bonuses Animals: Prehistoric Non-Dinosaurs Components: Map (Continental / National scale)
Praga Caput Regni box art

Praga Caput Regni

Select actions from a rotating crane to build city and technology engines.

Year2020 Players1-4 Time45-150 Weight3.75 Age12+
City Building Medieval Puzzle Area Majority / Influence Enclosure End Game Bonuses Cities: Prague (Czech Republic) Components: Map (City Scale)
Railways Of The World box art

Railways Of The World

Build rail networks, deliver goods, and upgrade engines for income.

Year2005 Players2-6 Time?-? Weight3.02 Age10+
Trains Transportation Video Game Theme Action Points Connections End Game Bonuses Country: Mexico Country: USA
Suburbia box art

Suburbia

Compete for contested options while managing cost and timing.

Year2012 Players1-4 Time60-90 Weight2.77 Age8+
City Building Economic Auction: Dutch Catch the Leader End Game Bonuses Components: Game Trayz Inside Digital Implementations: Tabletopia
Calico box art

Calico

Cover spaces on a grid to build a spatial scoring plan.

Year2020 Players1-4 Time30-45 Weight2.18 Age10+
Animals Puzzle Enclosure End Game Bonuses Grid Coverage Animals: Cats Crowdfunding: Kickstarter
Vindication box art

Vindication

Cover spaces on a grid to build a spatial scoring plan.

Year2018 Players2-5 Time45-150 Weight3.08 Age14+
Exploration Fantasy Area Majority / Influence Dice Rolling End Game Bonuses Components: Game Trayz Inside Crowdfunding: Kickstarter
Rebirth box art

Rebirth

Place one hex at a time, build connected regions, and time your claims before rivals reshape the shared landscape.

Year2024 Players2-4 Time45-60 Weight2 Age10+
Environmental Fantasy Farming Area Majority / Influence Contracts End Game Bonuses Components: Map (Continental / National scale) Components: RE-Wood
Boonlake box art

Boonlake

Cover spaces on a grid to build a spatial scoring plan.

Year2021 Players1-4 Time80-160 Weight3.78 Age14+
American West Civilization Economic End Game Bonuses Follow Hexagon Grid Animals: Cattle / Cows Components: Control Boards
Deus box art

Deus

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2-4 Time60-90 Weight2.83 Age14+
Civilization Mythology Area Majority / Influence End Game Bonuses Grid Movement Components: Wooden pieces & boards Digital Implementations: Board Game Arena
Photosynthesis box art

Photosynthesis

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time30-60 Weight2.26 Age10+
Abstract Strategy Economic Action Points Area Majority / Influence Bias Category: Combinatorial Components: 3-Dimensional (3D)
Witchstone box art

Witchstone

Cover spaces on a grid to build a spatial scoring plan.

Year2021 Players2-4 Time60-90 Weight2.78 Age12+
Fantasy End Game Bonuses Grid Coverage Hexagon Grid Digital Implementations: Tabletopia Theme: Witches
Blue Lagoon box art

Blue Lagoon

Commit presence to key areas and fight for influence where it matters.

Year2018 Players2-4 Time30-45 Weight2.01 Age8+
Abstract Strategy Area Majority / Influence Chaining Connections Components: Map (Regional scale) Misc: LongPack Games
Maglev Metro box art

Maglev Metro

Move goods between locations while optimizing routes and timing.

Year2021 Players1-4 Time60-90 Weight2.77 Age14+
Trains End Game Bonuses Hexagon Grid Network and Route Building Cities: Berlin (Germany) Cities: New York (New York, USA)
Noctiluca box art

Noctiluca

Collect matching sets while timing when to score or trade them.

Year2019 Players1-4 Time?-? Weight1.3 Age8+
Abstract Strategy Dice Puzzle Contracts End Game Bonuses Hexagon Grid Digital Implementations: Tabletopia Mechanism: Dice Drafting
Spectacular box art

Spectacular

Choose a tile and a die, grow color-matched habitats, feed family tiles, complete watchtowers, diversify species, and solve optional missions over two simultaneous rounds.

Year2024 Players1-6 Time20-30 Weight2.28 Age10+
Animals Dice Puzzle Closed Drafting Dice Rolling End Game Bonuses
Feya's Swamp box art

Feya's Swamp

Place clan workers, sail boats to fish and trade, found settlements, awaken temple spirits, improve navigation, and pursue variable objectives across four rounds.

Year2025 Players2-4 Time80-100 Weight3.22 Age12+
Animals Civilization Economic Area Movement End Game Bonuses Hexagon Grid
Ants box art

Ants

Dig rooms, hatch specialized workers, trace pheromone routes, forage for resources, defeat insects, and evolve the colony before rival nests outgrow yours.

Year2025 Players2-4 Time90 Weight3.71 Age13+
Animals Civilization Exploration End Game Bonuses Hand Management Hexagon Grid
Forestry box art

Forestry

Allocate action points between harvester and manager, plant and fell responsibly, process timber, complete contracts, improve water and biodiversity, and lead after ten rounds.

Year2025 Players1-4 Time70-120 Weight3.3 Age13+
Educational Environmental Farming Action Points Contracts End Game Bonuses