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Labyrinth: The Paths Of Destiny (second Edition)
Negotiate deals and shifting promises to improve your position.
Year2015
Players2-6
Time20-60
Weight2.25
Age8+
Adventure
Ancient
Fantasy
Area Movement
Dice Rolling
Hand Management
Theme: Deserts
Millennium: The Era Of Invasion
Maneuver forces across tactical or historical battle maps.
Year1981
Players2
Time?-?
Weight3.1
Age12+
Science Fiction
Wargame
Area Movement
Dice Rolling
Hexagon Grid
Components: Map (Interplanetary or Interstellarâ?¦
Players: Two-Player Only Games
City Of Sorcerers
Maneuver forces across tactical or historical battle maps.
Year1982
Players2-4
Time?-?
Weight1.8
Age12+
Fantasy
Fighting
Wargame
Area Movement
Dice Rolling
Events
Creatures: Dragons
Creatures: Goblins
La Vallée De La Mort
Maneuver forces across tactical or historical battle maps.
Year2006
Players2
Time?-?
Weight3
Age12+
Vietnam War
Wargame
Area Movement
Hexagon Grid
Continents: Asia
Country: France
Arktia
Build routes and networks to connect locations efficiently.
Year2008
Players2-4
Time?-?
Weight2.31
Age12+
Abstract Strategy
Science Fiction
Territory Building
Area Majority / Influence
Area Movement
Hexagon Grid
Digital Implementations: Yucata
A Dark And Bloody Ground
Maneuver forces across tactical or historical battle maps.
Year2004
Players1-2
Time?-?
Weight2.85
Age12+
American Indian Wars
Wargame
Area Movement
Hexagon Grid
History: Northwest Indian War
Magazine: Against The Odds
Paukenschlag
Maneuver forces across tactical or historical battle maps.
Year2008
Players2
Time?-?
Weight2.64
Age12+
Nautical
Wargame
World War II
Area Movement
Hexagon Grid
Simulation
Magazine: Against The Odds
Players: Two-Player Only Games