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Deep Madness
Coordinate shared actions while clues or threats pressure the group.
Year2018
Players1-6
Time60-120
Weight3.42
Age16+
Adventure
Fighting
Horror
Action Points
Cooperative Game
Dice Rolling
Category: Dungeon Crawler
Components: Miniatures
Noctiluca
Collect matching sets while timing when to score or trade them.
Year2019
Players1-4
Time?-?
Weight1.3
Age8+
Abstract Strategy
Dice
Puzzle
Contracts
End Game Bonuses
Hexagon Grid
Digital Implementations: Tabletopia
Mechanism: Dice Drafting
Atlanteon
Place tiles carefully to build spatial scoring patterns.
Year1992
Players2
Time?-?
Weight2.03
Age12+
Napoleonic
Abstract Strategy
Area Majority / Influence
Tile Placement
Variable Player Powers
Components: 5 x 5 Grids
Players: Two-Player Only Games