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Mechanism: Hexagon Grid, Variable Player Powers ×
Classification: Setting: The Realms of Terrinoth ×
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Runewars
Maneuver forces across tactical or historical battle maps.
Year2010
Players2-4
Time180-240
Weight3.79
Age14+
Adventure
Fantasy
Fighting
Area Majority / Influence
Auction/Bidding
Grid Movement
Components: Miniatures
Mechanism: 4X
Descent: Journeys In The Dark
Move pieces across a map while planning position and timing.
Year2005
Players2-5
Time120-240
Weight3.34
Age13+
Adventure
Exploration
Fantasy
Dice Rolling
Grid Movement
Modular Board
Category: Dungeon Crawler
Game: Descent â?? Journeys in the Dark
Heroes Of Terrinoth
Coordinate with teammates to solve the game's shared challenge.
Year2018
Players1-4
Time30-60
Weight2.48
Age14+
Adventure
Card Game
Exploration
Action Retrieval
Cooperative Game
Dice Rolling
Players: Games with Solitaire Rules
Setting: The Realms of Terrinoth
Dungeonquest (third Edition)
Place tiles carefully to build spatial scoring patterns.
Year2010
Players1-4
Time?-?
Weight2.17
Age13+
Adventure
Exploration
Fantasy
Rock-Paper-Scissors
Tile Placement
Variable Player Powers
Components: Miniatures
Creatures: Dragons
Battlemist
Maneuver forces across tactical or historical battle maps.
Year1998
Players2-6
Time?-?
Weight3.2
Age12+
Exploration
Fantasy
Wargame
Dice Rolling
Hexagon Grid
Mechanism: 4X
Setting: The Realms of Terrinoth