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Dune: Imperium – Uprising
Build a sharper deck, place agents across Arrakis, and turn spies, contracts, and sandworms into a political or military victory.
Unmatched: Cobble & Fog
Use asymmetric fighters and card tactics in a Victorian skirmish.
Tichu
Coordinate with teammates around shared goals and table pressure.
Dice Throne: Season Two – Battle Chest
Coordinate with teammates around shared goals and table pressure.
Marvel United: X-men
Coordinate with teammates to solve the game's shared challenge.
Descent: Journeys In The Dark
Move pieces across a map while planning position and timing.
Ingenious
Build patterns from chosen pieces to unlock scoring opportunities.
Zenith
Play agents into planetary lanes, pull influence toward your side, and choose whether to pursue three matching, four distinct, or five total discs.
Battlecon: Devastation Of Indines
Move pieces across a map while planning position and timing.
Unfathomable
Use clues and contradictions to deduce hidden information.
Dice Throne: Season One
Coordinate with teammates around shared goals and table pressure.
Fury Of Dracula (second Edition)
Use clues and contradictions to deduce hidden information.
The Villagers
Coordinate shared actions while clues or threats pressure the group.
Middle-earth Quest
Move pieces across a map while planning position and timing.
War Of The Ring: The Card Game
Play event cards to drive map pressure and long-term timing.
Not Alone
Build a deck or pool that turns small actions into stronger combos.
Catacombs (third Edition)
Use physical skill and timing to pull off the key moves.
Last Night On Earth: The Zombie Game
Coordinate with teammates around shared goals and table pressure.
Tragedy Looper
Use clues and contradictions to deduce hidden information.
Bridge
Play suited cards to win tricks and manage timing.
Small World of Warcraft
Select a race-power pair, push across Azeroth, exploit artifacts and legendary sites, then decline before a new empire passes you by.
Shadow Hunters
Use clues and contradictions to deduce hidden information.
Quartermaster General
Play event cards to drive map pressure and long-term timing.
1812: The Invasion Of Canada
Play event cards to drive map pressure and long-term timing.