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Mechanism: Hand Management, Variable Player Powers ×
Classification: History: Industrial Revolution ×
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Brass: Birmingham
Build industries, routes, and income engines across two connected eras.
Year2018
Players2-4
Time60-120
Weight3.89
Age14+
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
Nucleum
Year2023
Players1-4
Time60-150
Weight4.19
Age14+
Economic
Industry / Manufacturing
Science Fiction
Action Retrieval
Contracts
End Game Bonuses
Components: Map (Regional scale)
Digital Implementations: Tabletopia
Anno 1800: The Board Game
Manage cards in hand to time plays, combos, and scoring windows.
Year2020
Players2-4
Time?-?
Weight3.15
Age12+
Card Game
City Building
Economic
End Game Bonuses
Hand Management
Race
History: Industrial Revolution