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Sekigahara: The Unification Of Japan box art

Sekigahara: The Unification Of Japan

Manage hidden loyalty cards and blocks in a tense campaign duel.

Year2011 Players2 Time?-? Weight2.79 Age14+
Civil War Pike and Shot Wargame Action Points Card Play Conflict Resolution Force Commitment Components: Block Wargames Components: Map (Continental / National scale)
Hanamikoji box art

Hanamikoji

Commit presence to key areas and fight for influence where it matters.

Year2013 Players2 Time?-? Weight1.69 Age10+
Card Game Medieval Video Game Theme Area Majority / Influence Force Commitment Hand Management Card Games: Outplay Cities: Kyoto (Japan)
Samurai box art

Samurai

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight2.47 Age10+
Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Digital Implementations: Triqqy
Bitoku box art

Bitoku

Build a deck or pool that turns small actions into stronger combos.

Year2021 Players1-4 Time?-? Weight3.71 Age12+
Fantasy Mythology Deck, Bag, and Pool Building End Game Bonuses Hand Management Animals: Rats Animals: Turtles
Imperial Settlers box art

Imperial Settlers

Draft from shared options to assemble a plan over successive turns.

Year2014 Players1-4 Time45-90 Weight2.77 Age10+
Ancient Card Game City Building Closed Drafting Contracts End Game Bonuses Ancient: Rome Components: Multi-Use Cards
Let's Go! To Japan box art

Let's Go! To Japan

Draft attractions into six travel days, balance Tokyo and Kyoto, then experience the whole itinerary in sequence.

Year2024 Players1-4 Time45-60 Weight2.25 Age10+
Card Game Transportation Travel Closed Drafting Contracts End Game Bonuses Animals: Cats Cities: Kyoto (Japan)
Hanabi box art

Hanabi

Coordinate shared actions while clues or threats pressure the group.

Year2010 Players2-5 Time?-? Weight1.69 Age8+
Card Game Deduction Memory Communication Limits Cooperative Game Hand Management Country: Japan Digital Implementations: Board Game Arena
Trains box art

Trains

Build a deck or pool that turns small actions into stronger combos.

Year2012 Players2-4 Time?-? Weight2.38 Age12+
Card Game Territory Building Trains Deck, Bag, and Pool Building Hand Management Network and Route Building Country: Japan Series: Big in Japan (AEG)
Tokaido box art

Tokaido

Place workers to claim actions and turn resources into plans.

Year2012 Players2-5 Time?-? Weight1.75 Age8+
Travel End Game Bonuses Set Collection Track Movement Country: Japan Digital Implementations: Board Game Arena
Kanagawa box art

Kanagawa

Push your luck for bigger rewards while risk keeps building.

Year2016 Players2-4 Time?-? Weight2 Age10+
Animals Card Game Hand Management Open Drafting Pattern Building Admin: Better Description Needed! Country: Japan
Yedo box art

Yedo

Place workers to claim actions and turn resources into plans.

Year2012 Players2-5 Time120-180 Weight3.34 Age14+
Medieval Action Queue Auction/Bidding Hand Management Country: Japan Game: Yedo
Battle For Rokugan box art

Battle For Rokugan

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-5 Time60-90 Weight2.76 Age14+
Fantasy Medieval Wargame Area Majority / Influence Hand Management Order Counters Admin: Better Description Needed! Country: Japan
Honsh? box art

Honsh?

Build patterns from chosen pieces to unlock scoring opportunities.

Year2016 Players2-5 Time?-? Weight1.94 Age8+
Card Game City Building Territory Building Auction/Bidding Hand Management Layering Country: Japan Mechanism: Partially overlapping cards
Ninjato box art

Ninjato

Place workers to claim actions and turn resources into plans.

Year2011 Players2-4 Time?-? Weight2.76 Age12+
Fighting Medieval Political Area Majority / Influence Hand Management Push Your Luck Country: Japan Theme: Ninjas
Trains: Rising Sun box art

Trains: Rising Sun

Build a deck or pool that turns small actions into stronger combos.

Year2014 Players2-4 Time?-? Weight2.44 Age12+
Card Game Territory Building Trains Deck, Bag, and Pool Building Hand Management Network and Route Building Country: Japan Series: Big in Japan (AEG)
Traders Of Osaka box art

Traders Of Osaka

Collect matching sets while timing when to score or trade them.

Year2006 Players2-4 Time?-? Weight2.04 Age13+
Ancient Card Game Economic Commodity Speculation Hand Management Open Drafting Ancient: Carthage Cities: Osaka (Japan)
Samurai Spirit box art

Samurai Spirit

Coordinate with teammates to solve the game's shared challenge.

Year2014 Players1-7 Time?-? Weight2.13 Age9+
Animals Fantasy Fighting Cooperative Game Push Your Luck Variable Player Powers Country: Japan Theme: Samurai
Edo box art

Edo

Move pieces across a map while planning position and timing.

Year2012 Players2-4 Time?-? Weight2.96 Age12+
Economic Medieval Action Queue Hand Management Point to Point Movement Country: Japan Crowdfunding: Kickstarter
Samurai Sword box art

Samurai Sword

Use clues and contradictions to deduce hidden information.

Year2012 Players3-7 Time20-40 Weight1.76 Age8+
Bluffing Card Game Deduction Hand Management Team-Based Game Variable Player Powers Admin: Better Description Needed! Country: Japan
Seikatsu box art

Seikatsu

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players1-4 Time15-30 Weight1.49 Age10+
Abstract Strategy Animals Puzzle Hand Management Pattern Building Set Collection Animals: Birds Country: Japan
Shadows Of Brimstone: Forbidden Fortress box art

Shadows Of Brimstone: Forbidden Fortress

Coordinate shared actions while clues or threats pressure the group.

Year2018 Players1-4 Time?-? Weight3.58 Age12+
Exploration Fantasy Fighting Cooperative Game Dice Rolling Grid Movement Category: Dungeon Crawler Country: Japan
Joraku box art

Joraku

Play suited cards to win tricks and manage timing.

Year2015 Players3-4 Time30-60 Weight2.17 Age12+
Card Game Medieval Area Majority / Influence Area Movement Hand Management Components: Map (Continental / National scale) Country: Japan
Smash Up: Big In Japan box art

Smash Up: Big In Japan

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2 Time30-45 Weight2.43 Age14+
Card Game Fantasy Humor Area Majority / Influence Hand Management Take That Country: Japan Game: Smash Up
Gunkimono box art

Gunkimono

Place tiles carefully to build spatial scoring patterns.

Year2018 Players2-5 Time45-60 Weight1.86 Age10+
Medieval Territory Building Enclosure Hand Management Layering Country: Japan Misc: Mensa Select