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Time of Crisis: The Roman Empire in Turmoil, 235-284 AD
Select an influence hand, spend military, senate, and popular points, expand or defend provinces, improve your deck, and time a bid for Rome before Diocletian ends the crisis.
Nations: The Dice Game
Roll your civilization dice, buy progress, build wonders, and reroll as needed; then survive famine and war while converting production into books across four ages.
Falling Sky: The Gallic Revolt Against Caesar
Choose events or asymmetric commands, manage card eligibility and supply, build temporary alliances, and meet your faction’s distinct victory threshold before winter reshapes the war.
Polis: Fight for the Hegemony
Choose phases to produce and trade resources, feed population, recruit and move forces, win poleis through diplomacy or siege, and turn projects into the prestige your league needs.
Roma
Spend limited actions each turn to balance movement, setup, and scoring.
Sword Of Rome: Conquest Of Italy, 362-272 Bc
Maneuver forces across tactical or historical battle maps.
The Ancient World (second Edition)
Place workers to claim actions and turn resources into plans.
Tabannusi: Builders Of Ur
Commit presence to key areas and fight for influence where it matters.
Pendragon: The Fall Of Roman Britain
Commit presence to key areas and fight for influence where it matters.
Successors (third Edition)
Maneuver forces across tactical or historical battle maps.
The Ancient World
Place workers to claim actions and turn resources into plans.
The Adventurers: The Temple Of Chac
Remember hidden information and use recall to make better choices.
Spqr (deluxe Edition)
Maneuver forces across tactical or historical battle maps.
Ra: The Dice Game
Collect matching sets while timing when to score or trade them.
Mare Nostrum
Commit presence to key areas and fight for influence where it matters.
Polis
Commit presence to key areas and fight for influence where it matters.
Arena: Roma Ii
Spend limited actions each turn to balance movement, setup, and scoring.
Sorcerer
Build a deck or pool that turns small actions into stronger combos.
Conquest Of The Empire
Commit presence to key areas and fight for influence where it matters.
Perikles
Commit presence to key areas and fight for influence where it matters.
Alea Iacta Est
Place workers to claim actions and turn resources into plans.
Conquest Of Paradise
Maneuver forces across tactical or historical battle maps.
The Adventurers: The Pyramid Of Horus
Move goods between locations while optimizing routes and timing.
Pericles: The Peloponnesian Wars
Commit presence to key areas and fight for influence where it matters.