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Nations: The Dice Game
Roll your civilization dice, buy progress, build wonders, and reroll as needed; then survive famine and war while converting production into books across four ages.
Year2014
Players1-4
Time20-40
Weight2.01
Age14+
Ancient
Civilization
Dice
Dice Rolling
Events
Push Your Luck
Merchant of Venus (Second Edition)
Roll and navigate the galaxy, reveal alien cultures, buy goods where they are produced, sell them where demand is high, and reinvest profits in ships and infrastructure.
Year2012
Players1-4
Time120-240
Weight3.01
Age14+
Economic
Exploration
Science Fiction
Commodity Speculation
Dice Rolling
Pick-up and Deliver
Origin Story
Play five chapters of tricks, charge cards with the outcomes you need, expand your hero tableau, and time each evolving power for the strongest final score.
Year2025
Players1-5
Time45
Weight2.07
Age14+
Comic Book / Strip
Events
Trick-taking
Variable Player Powers