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Mechanism: Dice Rolling, Variable Player Powers ×
Classification: Theme: Archaeology / Paleontology ×
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Artifacts, Inc.
Commit presence to key areas and fight for influence where it matters.
Year2014
Players2-4
Time?-?
Weight2.17
Age13+
Adventure
Card Game
Economic
Action Points
Area Majority / Influence
Dice Rolling
Crowdfunding: Kickstarter
Digital Implementations: TableTop Simulator Mod (TTS)
The Adventurers: The Temple Of Chac
Remember hidden information and use recall to make better choices.
Year2009
Players2-6
Time?-?
Weight1.66
Age10+
Adventure
Ancient
Exploration
Action Points
Bias
Dice Rolling
Country: Mexico
Game: The Adventurers
The Adventurers: The Pyramid Of Horus
Move goods between locations while optimizing routes and timing.
Year2011
Players2-6
Time?-?
Weight1.75
Age13+
Adventure
Ancient
Exploration
Action Points
Dice Rolling
Grid Movement
Ancient: Egypt
Constructions: Pyramids
Relic Runners
Move goods between locations while optimizing routes and timing.
Year2013
Players2-5
Time40-80
Weight2.11
Age10+
Exploration
Network and Route Building
Pick-up and Deliver
Point to Point Movement
Theme: Archaeology / Paleontology
Theme: Tropical
Lost Cities: Roll & Write
Mark choices on a sheet to build patterns and complete objectives.
Year2021
Players2-5
Time?-?
Weight1.17
Age8+
Dice
Dice Rolling
Paper-and-Pencil
Game: Lost Cities
Mechanism: Roll-and-Write
Temple Raider
Play event cards to drive map pressure and long-term timing.
Year2022
Players2-4
Time25-45
Weight1.89
Age8+
Adventure
Ancient
Card Game
Command Cards
Dice Rolling
Grid Movement
Components: 3-Dimensional (3D)
Theme: Archaeology / Paleontology
Temple Run: Danger Chase
Roll dice and choose how to use the results for tactical outcomes.
Year2012
Players2-4
Time5-10
Weight1.16
Age8+
Adventure
Dice
Electronic
Dice Rolling
Theme: Archaeology / Paleontology