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Tinners' Trail
Compete for contested options while managing cost and timing.
Year2008
Players3-4
Time60-90
Weight2.83
Age13+
Economic
Industry / Manufacturing
Action Points
Auction/Bidding
Dice Rolling
Country: England
Region: Cornwall (England)
Cavum
Build routes and networks to connect locations efficiently.
Year2008
Players2-4
Time?-?
Weight3.58
Age12+
American West
Action Points
Auction/Bidding
Contracts
Theme: Mining
Fool's Gold
Place workers to claim actions and turn resources into plans.
Year2015
Players3-5
Time60-90
Weight2.13
Age14+
Exploration
Commodity Speculation
Dice Rolling
Push Your Luck
Theme: Mining
Digital Implementations: Tabletopia
Far Space Foundry
Place workers to claim actions and turn resources into plans.
Year2015
Players1-4
Time?-?
Weight2.74
Age10+
Science Fiction
Bias
Contracts
Dice Rolling
Creatures: Aliens / Extraterrestrials
Crowdfunding: Kickstarter
Claim It!
Push your luck for bigger rewards while risk keeps building.
Year2006
Players2-5
Time?-?
Weight1.46
Age8+
American West
Dice
Area Majority / Influence
Dice Rolling
Push Your Luck
Components: 6 x 6 Grids
Digital Implementations: Yucata
Gold Mine
Move goods between locations while optimizing routes and timing.
Year2010
Players2-6
Time?-?
Weight1.42
Age8+
Exploration
Maze
Racing
Dice Rolling
Pick-up and Deliver
Tile Placement
Theme: Mining
Belter: Mining The Asteroids, 2076
Maneuver forces across tactical or historical battle maps.
Year1979
Players2-5
Time?-?
Weight3.21
Age12+
Economic
Industry / Manufacturing
Science Fiction
Dice Rolling
Grid Movement
Hexagon Grid
Digital Implementations: VASSAL
Setting: Traveller Universe
Dig It Up
Push your luck for bigger rewards while risk keeps building.
Year2018
Players2-5
Time?-?
Weight1.33
Age7+
Dice
Dice Rolling
Push Your Luck
Set Collection
Theme: Mining