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Tikal box art

Tikal

Commit presence to key areas and fight for influence where it matters.

Year1999 Players2-4 Time?-? Weight2.78 Age10+
Exploration Territory Building Action Points Area Majority / Influence Auction/Bidding Country: Guatemala Crowdfunding: Spieleschmiede
Tobago box art

Tobago

Use clues and contradictions to deduce hidden information.

Year2009 Players2-4 Time?-? Weight2.13 Age10+
Adventure Deduction Exploration Deduction Grid Movement Hand Management Country: Trinidad and Tobago Digital Implementations: Board Game Arena
Artifacts, Inc. box art

Artifacts, Inc.

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2-4 Time?-? Weight2.17 Age13+
Adventure Card Game Economic Action Points Area Majority / Influence Dice Rolling Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS)
The Adventurers: The Temple Of Chac box art

The Adventurers: The Temple Of Chac

Remember hidden information and use recall to make better choices.

Year2009 Players2-6 Time?-? Weight1.66 Age10+
Adventure Ancient Exploration Action Points Bias Dice Rolling Country: Mexico Game: The Adventurers
The Adventurers: The Pyramid Of Horus box art

The Adventurers: The Pyramid Of Horus

Move goods between locations while optimizing routes and timing.

Year2011 Players2-6 Time?-? Weight1.75 Age13+
Adventure Ancient Exploration Action Points Dice Rolling Grid Movement Ancient: Egypt Constructions: Pyramids
Lost Cities: Roll & Write box art

Lost Cities: Roll & Write

Mark choices on a sheet to build patterns and complete objectives.

Year2021 Players2-5 Time?-? Weight1.17 Age8+
Dice Dice Rolling Paper-and-Pencil Game: Lost Cities Mechanism: Roll-and-Write
Temple Raider box art

Temple Raider

Play event cards to drive map pressure and long-term timing.

Year2022 Players2-4 Time25-45 Weight1.89 Age8+
Adventure Ancient Card Game Command Cards Dice Rolling Grid Movement Components: 3-Dimensional (3D) Theme: Archaeology / Paleontology
Temple Run: Danger Chase box art

Temple Run: Danger Chase

Roll dice and choose how to use the results for tactical outcomes.

Year2012 Players2-4 Time5-10 Weight1.16 Age8+
Adventure Dice Electronic Dice Rolling Theme: Archaeology / Paleontology