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War Of The Ring: Second Edition
Direct asymmetric armies and fellowship choices across Middle-earth.
Root
Fight for woodland control with factions that play by different rules.
War Of The Ring
Guide Free Peoples resistance against overwhelming Shadow armies.
A Few Acres Of Snow
Build a deck or pool that turns small actions into stronger combos.
1775: Rebellion
Play command cards to maneuver forces across tactical battle maps.
Triumph & Tragedy: European Balance Of Power 1936-1945
Play event cards to drive map pressure and long-term timing.
Battle Of The Five Armies
Maneuver forces across tactical or historical battle maps.
Hammer Of The Scots
Play event cards to drive map pressure and long-term timing.
A Game Of Thrones
Bluff, read opponents, and time reveals around hidden information.
Cuba Libre
Commit presence to key areas and fight for influence where it matters.
Mare Nostrum: Empires
Move forces between areas to control positions and pressure rivals.
Diplomacy
Bluff, read opponents, and time reveals around hidden information.
Cry Havoc
Build a deck or pool that turns small actions into stronger combos.
878 Vikings: Invasions Of England
Play command cards to maneuver forces across tactical battle maps.
Napoleon's Triumph
Maneuver forces across tactical or historical battle maps.
Britannia
Maneuver forces across tactical or historical battle maps.
Ikusa
Commit presence to key areas and fight for influence where it matters.
Andean Abyss
Play event cards to drive map pressure and long-term timing.
1812: The Invasion Of Canada
Play event cards to drive map pressure and long-term timing.
Thunderbolt Apache Leader
Maneuver forces across tactical or historical battle maps.
Ironwood
Choose three faction cards, spend them on movement and special actions or hide them as combat bids, then race to complete three faction-specific objectives.
Axis & Allies: Europe 1940
Commit presence to key areas and fight for influence where it matters.
Axis & Allies Anniversary Edition
Choose a world power, spend IPCs on units and research, move and fight across the global map, then collect income and coordinate your alliance around key victory cities.
A Distant Plain
Resolve events or combine faction operations and special activities, manage eligibility for the next card, and advance your asymmetric victory condition without enabling a temporary ally.