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The Captain Is Dead
Coordinate with teammates to solve the game's shared challenge.
New Angeles
Bluff, read opponents, and time reveals around hidden information.
A Distant Plain
Resolve events or combine faction operations and special activities, manage eligibility for the next card, and advance your asymmetric victory condition without enabling a temporary ally.
Imhotep: The Duel
Place workers to claim actions and turn resources into plans.
Deep Madness
Coordinate shared actions while clues or threats pressure the group.
Dark Moon
Use clues and contradictions to deduce hidden information.
Falling Sky: The Gallic Revolt Against Caesar
Choose events or asymmetric commands, manage card eligibility and supply, build temporary alliances, and meet your faction’s distinct victory threshold before winter reshapes the war.
Rex: Final Days of an Empire
Bid for strategy cards, negotiate alliances, secretly commit leaders and forces to battles, and control key Mecatol City strongholds before rivals—or the catastrophe—deny victory.
Uboot: The Board Game
Place workers to claim actions and turn resources into plans.
Polis: Fight for the Hegemony
Choose phases to produce and trade resources, feed population, recruit and move forces, win poleis through diplomacy or siege, and turn projects into the prestige your league needs.
Catacombs
Use physical skill and timing to pull off the key moves.
Smash Up: Monster Smash
Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.
CO₂
Propose green projects, install infrastructure, build power plants, trade carbon permits, send scientists to summits, and meet energy demand before global pollution defeats everyone.
Calimala
Place workers to claim actions and turn resources into plans.
Vinci
Choose paired civilization powers, conquer adjacent provinces without dice, score territory and ability bonuses, then place a spent empire in decline and return with a stronger successor.
Kahuna
Build routes and networks to connect locations efficiently.
Keyper
Place workers to claim actions and turn resources into plans.
Kingdom Rush: Rift In Time
Coordinate with teammates to solve the game's shared challenge.
Manhattan
Commit presence to key areas and fight for influence where it matters.
Mykerinos
Commit presence to key areas and fight for influence where it matters.
Porta Nigra
Commit presence to key areas and fight for influence where it matters.
Inventors of the South Tigris
Build a workshop, recruit craftspeople, place and improve dice workers, research devices, test and publish inventions, and compete for guild influence across four rounds.
Doom: The Boardgame
Play linked scenarios where mission goals shape each session.
Heroes Of Terrinoth
Coordinate with teammates to solve the game's shared challenge.